◆ TriggerWickedSpirit()
TriggerWickedSpirit::TriggerWickedSpirit |
( |
Creature * |
owner | ) |
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inlineexplicit |
545 {
546 }
uint32 _counter
Definition boss_the_lich_king.cpp:563
Creature * _owner
Definition boss_the_lich_king.cpp:562
◆ Execute()
Reimplemented from BasicEvent.
549 {
551
553 {
555 return false;
556 }
557
558 return true;
559 }
@ SPELLVALUE_MAX_TARGETS
Definition SpellDefines.h:117
@ SPELL_TRIGGER_VILE_SPIRIT_HEROIC
Definition boss_the_lich_king.cpp:181
void AddEvent(BasicEvent *Event, uint64 e_time, bool set_addtime=true)
Definition EventProcessor.h:103
uint64 CalculateTime(uint64 t_offset) const
Definition EventProcessor.cpp:159
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1235
EventProcessor m_Events
Definition Object.h:639
References _counter, _owner, EventProcessor::AddEvent(), EventProcessor::CalculateTime(), Unit::CastCustomSpell(), WorldObject::m_Events, SPELL_TRIGGER_VILE_SPIRIT_HEROIC, and SPELLVALUE_MAX_TARGETS.
◆ _counter
uint32 TriggerWickedSpirit::_counter |
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private |
◆ _owner
The documentation for this class was generated from the following file: