|
| npc_plucky () |
|
bool | OnGossipSelect (Player *player, Creature *, uint32, uint32 action) override |
|
bool | OnGossipHello (Player *player, Creature *creature) override |
|
CreatureAI * | GetAI (Creature *creature) const override |
|
bool | IsDatabaseBound () const override |
|
virtual bool | OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *) |
|
virtual bool | OnQuestAccept (Player *, Creature *, Quest const *) |
|
virtual bool | OnQuestSelect (Player *, Creature *, Quest const *) |
|
virtual bool | OnQuestComplete (Player *, Creature *, Quest const *) |
|
virtual bool | OnQuestReward (Player *, Creature *, Quest const *, uint32) |
|
virtual uint32 | GetDialogStatus (Player *, Creature *) |
|
virtual void | OnFfaPvpStateUpdate (Creature *, bool) |
|
virtual bool | isAfterLoadScript () const |
|
virtual void | checkValidity () |
|
const std::string & | GetName () const |
|
uint16 | GetTotalAvailableHooks () |
|
virtual void | OnUpdate (Creature *, uint32) |
|
◆ npc_plucky()
npc_plucky::npc_plucky |
( |
| ) |
|
|
inline |
Definition CreatureScript.h:25
◆ GetAI()
Reimplemented from CreatureScript.
249 {
250 return new npc_pluckyAI(creature);
251 }
◆ OnGossipHello()
bool npc_plucky::OnGossipHello |
( |
Player * |
player, |
|
|
Creature * |
creature |
|
) |
| |
|
inlineoverridevirtual |
Reimplemented from CreatureScript.
239 {
242
244
245 return true;
246 }
@ GOSSIP_ICON_CHAT
Definition GossipDef.h:61
@ QUEST_STATUS_INCOMPLETE
Definition QuestDef.h:103
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition ScriptedGossip.cpp:28
@ GOSSIP_SENDER_MAIN
Definition ScriptedGossip.h:70
@ GOSSIP_ACTION_INFO_DEF
Definition ScriptedGossip.h:68
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:112
QuestStatus GetQuestStatus(uint32 quest_id) const
Definition PlayerQuest.cpp:1430
@ QUEST_SCOOP
Definition zone_thousand_needles.cpp:215
#define GOSSIP_P
Definition zone_thousand_needles.cpp:211
References AddGossipItemFor(), Object::GetGUID(), Player::GetQuestStatus(), GOSSIP_ACTION_INFO_DEF, GOSSIP_ICON_CHAT, GOSSIP_P, GOSSIP_SENDER_MAIN, QUEST_SCOOP, QUEST_STATUS_INCOMPLETE, and SendGossipMenuFor().
◆ OnGossipSelect()
The documentation for this class was generated from the following file: