AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_gen_haunted_aura Class Reference
Inheritance diagram for spell_gen_haunted_aura:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_gen_haunted_aura)
 
void HandleEffectCalcPeriodic (AuraEffect const *, bool &isPeriodic, int32 &amplitude)
 
void HandleEffectPeriodic (AuraEffect const *)
 
void HandleOnEffectRemove (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleEffectCalcPeriodic()

void spell_gen_haunted_aura::HandleEffectCalcPeriodic ( AuraEffect const *  ,
bool &  isPeriodic,
int32 amplitude 
)
inlineprivate
1133 {
1134 isPeriodic = true;
1135 amplitude = urand(120, 300) * IN_MILLISECONDS;
1136 }
constexpr auto IN_MILLISECONDS
Definition Common.h:53
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44

References IN_MILLISECONDS, and urand().

Referenced by Register().

◆ HandleEffectPeriodic()

void spell_gen_haunted_aura::HandleEffectPeriodic ( AuraEffect const *  )
inlineprivate
1139 {
1140 if (Unit* caster = GetCaster())
1141 {
1142 Position pos = caster->GetRandomNearPosition(5.0f);
1144 {
1145 haunt->SetSpeed(MOVE_RUN, 0.5, true);
1146 haunt->GetMotionMaster()->MoveFollow(caster, 1, M_PI);
1147 }
1148 }
1149 }
@ TEMPSUMMON_TIMED_DESPAWN
Definition Object.h:48
@ MOVE_RUN
Definition UnitDefines.h:350
Unit * GetCaster() const
Definition SpellScript.cpp:1020
Definition Creature.h:43
Definition Unit.h:636
TempSummon * SummonCreature(uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition Object.cpp:2368
@ NPC_SCOURGE_HAUNT
Definition spell_generic.cpp:1099
Definition Position.h:27

References AuraScript::GetCaster(), IN_MILLISECONDS, MOVE_RUN, NPC_SCOURGE_HAUNT, WorldObject::SummonCreature(), TEMPSUMMON_TIMED_DESPAWN, and urand().

Referenced by Register().

◆ HandleOnEffectRemove()

void spell_gen_haunted_aura::HandleOnEffectRemove ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
1152 {
1153 if (Unit* caster = GetCaster())
1154 if (Creature* haunt = caster->FindNearestCreature(NPC_SCOURGE_HAUNT, 5.0f, true))
1155 haunt->DespawnOrUnsummon();
1156 }
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition Object.cpp:2459

References WorldObject::FindNearestCreature(), AuraScript::GetCaster(), and NPC_SCOURGE_HAUNT.

Referenced by Register().

◆ PrepareAuraScript()

spell_gen_haunted_aura::PrepareAuraScript ( spell_gen_haunted_aura  )
private

◆ Register()

void spell_gen_haunted_aura::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1159 {
1163 }
@ EFFECT_1
Definition SharedDefines.h:32
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectPeriodicFn(F, I, N)
Definition SpellScript.h:760
#define AuraEffectCalcPeriodicFn(F, I, N)
Definition SpellScript.h:778
#define AuraEffectRemoveFn(F, I, N, M)
Definition SpellScript.h:754
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
Definition SpellScript.h:777
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition SpellScript.h:759
HookList< EffectApplyHandler > OnEffectRemove
Definition SpellScript.h:749
void HandleEffectPeriodic(AuraEffect const *)
Definition spell_generic.cpp:1138
void HandleEffectCalcPeriodic(AuraEffect const *, bool &isPeriodic, int32 &amplitude)
Definition spell_generic.cpp:1132
void HandleOnEffectRemove(AuraEffect const *, AuraEffectHandleModes)
Definition spell_generic.cpp:1151

References AURA_EFFECT_HANDLE_REAL, AuraEffectCalcPeriodicFn, AuraEffectPeriodicFn, AuraEffectRemoveFn, AuraScript::DoEffectCalcPeriodic, EFFECT_1, HandleEffectCalcPeriodic(), HandleEffectPeriodic(), HandleOnEffectRemove(), AuraScript::OnEffectPeriodic, AuraScript::OnEffectRemove, and SPELL_AURA_DUMMY.


The documentation for this class was generated from the following file: