AzerothCore 3.3.5a
OpenSource WoW Emulator
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go_chromaggus_lever::go_chromaggus_leverAI Struct Reference
Inheritance diagram for go_chromaggus_lever::go_chromaggus_leverAI:
GameObjectAI

Public Member Functions

 go_chromaggus_leverAI (GameObject *go)
 
bool GossipHello (Player *player, bool reportUse) override
 
- Public Member Functions inherited from GameObjectAI
 GameObjectAI (GameObject *go)
 
virtual ~GameObjectAI ()
 
virtual void UpdateAI (uint32)
 
virtual void InitializeAI ()
 
virtual void Reset ()
 
virtual void DoAction (int32)
 
virtual void SetGUID (ObjectGuid, int32)
 
virtual ObjectGuid GetGUID (int32) const
 
virtual bool GossipSelect (Player *, uint32, uint32)
 
virtual bool GossipSelectCode (Player *, uint32, uint32, char const *)
 
virtual bool QuestAccept (Player *, Quest const *)
 
virtual bool QuestReward (Player *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *)
 
virtual void Destroyed (Player *, uint32)
 
virtual uint32 GetData (uint32) const
 
virtual void SetData (uint32, uint32)
 
virtual void OnGameEvent (bool, uint16)
 
virtual void OnStateChanged (uint32, Unit *)
 
virtual void EventInform (uint32)
 
virtual void SpellHit (Unit *, SpellInfo const *)
 
virtual bool CanBeSeen (Player const *)
 
virtual void JustSummoned (Creature *)
 
virtual void SummonedCreatureDespawn (Creature *)
 
virtual void SummonedCreatureDies (Creature *, Unit *)
 
virtual void SummonedCreatureEvade (Creature *)
 

Private Attributes

InstanceScript_instance
 

Additional Inherited Members

- Static Public Member Functions inherited from GameObjectAI
static int32 Permissible (GameObject const *go)
 
- Protected Attributes inherited from GameObjectAI
GameObject *const me
 

Detailed Description

Constructor & Destructor Documentation

◆ go_chromaggus_leverAI()

go_chromaggus_lever::go_chromaggus_leverAI::go_chromaggus_leverAI ( GameObject go)
inline
Definition GameObjectAI.h:33
InstanceScript * GetInstanceScript() const
Definition Object.cpp:1203
InstanceScript * _instance
Definition boss_chromaggus.cpp:263

Member Function Documentation

◆ GossipHello()

bool go_chromaggus_lever::go_chromaggus_leverAI::GossipHello ( Player player,
bool  reportUse 
)
inlineoverridevirtual

Reimplemented from GameObjectAI.

239 {
240 if (reportUse)
241 {
243 {
245 {
246 creature->SetHomePosition(homePos);
247 creature->GetMotionMaster()->MovePath(creature->GetEntry() * 10, false);
248 creature->AI()->SetGUID(player->GetGUID(), GUID_LEVER_USER);
249 }
250
253 }
254
257 }
258
259 return true;
260 }
@ GO_STATE_ACTIVE
Definition GameObjectData.h:689
@ IN_PROGRESS
Definition InstanceScript.h:59
@ DONE
Definition InstanceScript.h:61
@ GO_FLAG_NOT_SELECTABLE
Definition SharedDefines.h:1607
@ GO_FLAG_IN_USE
Definition SharedDefines.h:1603
@ DATA_CHROMAGGUS
Definition blackwing_lair.h:37
@ DATA_GO_CHROMAGGUS_DOOR
Definition blackwing_lair.h:46
@ GUID_LEVER_USER
Definition boss_chromaggus.cpp:68
Position const homePos
Definition boss_chromaggus.cpp:71
Definition Creature.h:43
GameObject *const me
Definition GameObjectAI.h:35
Definition GameObject.h:120
void SetGoState(GOState state)
Definition GameObject.cpp:2462
void SetGameObjectFlag(GameObjectFlags flags)
Definition GameObject.h:217
Creature * GetCreature(uint32 type)
Definition InstanceScript.cpp:115
void HandleGameObject(ObjectGuid guid, bool open, GameObject *go=nullptr)
Definition InstanceScript.cpp:125
EncounterState GetBossState(uint32 id) const
Definition InstanceScript.h:242
GameObject * GetGameObject(uint32 type)
Definition InstanceScript.cpp:120
static ObjectGuid const Empty
Definition ObjectGuid.h:120
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:112

References _instance, DATA_CHROMAGGUS, DATA_GO_CHROMAGGUS_DOOR, DONE, ObjectGuid::Empty, InstanceScript::GetBossState(), InstanceScript::GetCreature(), InstanceScript::GetGameObject(), Object::GetGUID(), GO_FLAG_IN_USE, GO_FLAG_NOT_SELECTABLE, GO_STATE_ACTIVE, GUID_LEVER_USER, InstanceScript::HandleGameObject(), homePos, IN_PROGRESS, GameObjectAI::me, GameObject::SetGameObjectFlag(), and GameObject::SetGoState().

Member Data Documentation

◆ _instance

InstanceScript* go_chromaggus_lever::go_chromaggus_leverAI::_instance
private

Referenced by GossipHello().


The documentation for this struct was generated from the following file: