AzerothCore 3.3.5a
OpenSource WoW Emulator
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go_darkmoon_faire_music::go_darkmoon_faire_musicAI Struct Reference
Inheritance diagram for go_darkmoon_faire_music::go_darkmoon_faire_musicAI:
GameObjectAI

Public Member Functions

 go_darkmoon_faire_musicAI (GameObject *go)
 
void UpdateAI (uint32 diff) override
 
- Public Member Functions inherited from GameObjectAI
 GameObjectAI (GameObject *go)
 
virtual ~GameObjectAI ()
 
virtual void InitializeAI ()
 
virtual void Reset ()
 
virtual void DoAction (int32)
 
virtual void SetGUID (ObjectGuid, int32)
 
virtual ObjectGuid GetGUID (int32) const
 
virtual bool GossipHello (Player *, bool)
 
virtual bool GossipSelect (Player *, uint32, uint32)
 
virtual bool GossipSelectCode (Player *, uint32, uint32, char const *)
 
virtual bool QuestAccept (Player *, Quest const *)
 
virtual bool QuestReward (Player *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *)
 
virtual void Destroyed (Player *, uint32)
 
virtual uint32 GetData (uint32) const
 
virtual void SetData (uint32, uint32)
 
virtual void OnGameEvent (bool, uint16)
 
virtual void OnStateChanged (uint32, Unit *)
 
virtual void EventInform (uint32)
 
virtual void SpellHit (Unit *, SpellInfo const *)
 
virtual bool CanBeSeen (Player const *)
 
virtual void JustSummoned (Creature *)
 
virtual void SummonedCreatureDespawn (Creature *)
 
virtual void SummonedCreatureDies (Creature *, Unit *)
 
virtual void SummonedCreatureEvade (Creature *)
 

Public Attributes

uint32 rnd
 

Private Attributes

EventMap _events
 

Additional Inherited Members

- Static Public Member Functions inherited from GameObjectAI
static int32 Permissible (GameObject const *go)
 
- Protected Attributes inherited from GameObjectAI
GameObject *const me
 

Detailed Description

Constructor & Destructor Documentation

◆ go_darkmoon_faire_musicAI()

go_darkmoon_faire_music::go_darkmoon_faire_musicAI::go_darkmoon_faire_musicAI ( GameObject go)
inline
764 : GameObjectAI(go)
765 {
767 }
void ScheduleEvent(uint32 eventId, uint32 time, uint32 group=0, uint32 phase=0)
Definition EventMap.cpp:56
Definition GameObjectAI.h:33
@ EVENT_DFM_START_MUSIC
Definition go_scripts.cpp:752
EventMap _events
Definition go_scripts.cpp:788

References _events, EVENT_DFM_START_MUSIC, and EventMap::ScheduleEvent().

Member Function Documentation

◆ UpdateAI()

void go_darkmoon_faire_music::go_darkmoon_faire_musicAI::UpdateAI ( uint32  diff)
inlineoverridevirtual

Reimplemented from GameObjectAI.

770 {
771 _events.Update(diff);
772 while (uint32 eventId = _events.ExecuteEvent())
773 {
774 switch (eventId)
775 {
778 break;
780 _events.ScheduleEvent(EVENT_DFM_START_MUSIC, 5000); // Every 5 second's SMSG_PLAY_MUSIC packet (PlayDirectMusic) is pushed to the client (sniffed value)
781 break;
782 default:
783 break;
784 }
785 }
786 }
std::uint32_t uint32
Definition Define.h:107
bool IsHolidayActive(HolidayIds id)
Definition GameEventMgr.cpp:1949
@ HOLIDAY_DARKMOON_FAIRE_THUNDER
Definition SharedDefines.h:2760
@ HOLIDAY_DARKMOON_FAIRE_ELWYNN
Definition SharedDefines.h:2759
@ HOLIDAY_DARKMOON_FAIRE_SHATTRATH
Definition SharedDefines.h:2761
uint32 ExecuteEvent()
Definition EventMap.cpp:114
void Update(uint32 time)
Definition EventMap.h:54
GameObject *const me
Definition GameObjectAI.h:35
void PlayDirectMusic(uint32 music_id, Player *target=nullptr)
Definition Object.cpp:2927
@ MUSIC_DARKMOON_FAIRE_MUSIC
Definition go_scripts.cpp:747

References _events, EVENT_DFM_START_MUSIC, EventMap::ExecuteEvent(), HOLIDAY_DARKMOON_FAIRE_ELWYNN, HOLIDAY_DARKMOON_FAIRE_SHATTRATH, HOLIDAY_DARKMOON_FAIRE_THUNDER, IsHolidayActive(), GameObjectAI::me, MUSIC_DARKMOON_FAIRE_MUSIC, WorldObject::PlayDirectMusic(), EventMap::ScheduleEvent(), and EventMap::Update().

Member Data Documentation

◆ _events

EventMap go_darkmoon_faire_music::go_darkmoon_faire_musicAI::_events
private

◆ rnd

uint32 go_darkmoon_faire_music::go_darkmoon_faire_musicAI::rnd

The documentation for this struct was generated from the following file: