#include "GridNotifiers.h"
◆ AnyUnfriendlyNoTotemUnitInObjectRangeCheck()
Acore::AnyUnfriendlyNoTotemUnitInObjectRangeCheck::AnyUnfriendlyNoTotemUnitInObjectRangeCheck |
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WorldObject const * |
obj, |
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Unit const * |
funit, |
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float |
range |
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) |
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inline |
float i_range
Definition GridNotifiers.h:901
Unit const * i_funit
Definition GridNotifiers.h:900
WorldObject const * i_obj
Definition GridNotifiers.h:899
◆ operator()()
bool Acore::AnyUnfriendlyNoTotemUnitInObjectRangeCheck::operator() |
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Unit * |
u | ) |
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inline |
883 {
885 return false;
886
888 return false;
889
891 return false;
892
894 return false;
895
897 }
@ CREATURE_TYPE_NON_COMBAT_PET
Definition SharedDefines.h:2639
bool IsTrigger() const
Definition Creature.h:76
bool IsAvoidingAOE() const
Definition Creature.h:131
bool IsCreature() const
Definition Object.h:204
Creature * ToCreature()
Definition Object.h:205
bool IsAlive() const
Definition Unit.h:1707
uint32 GetCreatureType() const
Definition Unit.cpp:15234
bool IsFriendlyTo(Unit const *unit) const
Definition Unit.cpp:10282
bool isTargetableForAttack(bool checkFakeDeath=true, Unit const *byWho=nullptr) const
Definition Unit.cpp:13906
bool IsTotem() const
Definition Unit.h:765
bool IsWithinDistInMap(WorldObject const *obj, float dist2compare, bool is3D=true, bool useBoundingRadius=true) const
Definition Object.cpp:1332
References CREATURE_TYPE_NON_COMBAT_PET, Unit::GetCreatureType(), i_funit, i_obj, i_range, Unit::IsAlive(), Creature::IsAvoidingAOE(), Object::IsCreature(), Unit::IsFriendlyTo(), Unit::isTargetableForAttack(), Unit::IsTotem(), Creature::IsTrigger(), WorldObject::IsWithinDistInMap(), and Object::ToCreature().
◆ i_funit
Unit const* Acore::AnyUnfriendlyNoTotemUnitInObjectRangeCheck::i_funit |
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private |
◆ i_obj
WorldObject const* Acore::AnyUnfriendlyNoTotemUnitInObjectRangeCheck::i_obj |
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private |
◆ i_range
float Acore::AnyUnfriendlyNoTotemUnitInObjectRangeCheck::i_range |
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private |
The documentation for this class was generated from the following file: