|
| boss_apothecary_hummel () |
|
bool | OnQuestReward (Player *, Creature *creature, const Quest *quest, uint32) override |
|
CreatureAI * | GetAI (Creature *creature) const override |
|
bool | IsDatabaseBound () const override |
|
virtual bool | OnGossipHello (Player *, Creature *) |
|
virtual bool | OnGossipSelect (Player *, Creature *, uint32, uint32) |
|
virtual bool | OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *) |
|
virtual bool | OnQuestAccept (Player *, Creature *, Quest const *) |
|
virtual bool | OnQuestSelect (Player *, Creature *, Quest const *) |
|
virtual bool | OnQuestComplete (Player *, Creature *, Quest const *) |
|
virtual uint32 | GetDialogStatus (Player *, Creature *) |
|
virtual void | OnFfaPvpStateUpdate (Creature *, bool) |
|
virtual bool | isAfterLoadScript () const |
|
virtual void | checkValidity () |
|
const std::string & | GetName () const |
|
uint16 | GetTotalAvailableHooks () |
|
virtual void | OnUpdate (Creature *, uint32) |
|
◆ boss_apothecary_hummel()
boss_apothecary_hummel::boss_apothecary_hummel |
( |
| ) |
|
|
inline |
Definition CreatureScript.h:25
◆ GetAI()
Reimplemented from CreatureScript.
276 {
277 return new boss_apothecary_hummelAI(creature);
278 }
◆ OnQuestReward()
The documentation for this class was generated from the following file: