|
| boss_gothik () |
|
CreatureAI * | GetAI (Creature *pCreature) const override |
|
bool | IsDatabaseBound () const override |
|
virtual bool | OnGossipHello (Player *, Creature *) |
|
virtual bool | OnGossipSelect (Player *, Creature *, uint32, uint32) |
|
virtual bool | OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *) |
|
virtual bool | OnQuestAccept (Player *, Creature *, Quest const *) |
|
virtual bool | OnQuestSelect (Player *, Creature *, Quest const *) |
|
virtual bool | OnQuestComplete (Player *, Creature *, Quest const *) |
|
virtual bool | OnQuestReward (Player *, Creature *, Quest const *, uint32) |
|
virtual uint32 | GetDialogStatus (Player *, Creature *) |
|
virtual void | OnFfaPvpStateUpdate (Creature *, bool) |
|
virtual bool | isAfterLoadScript () const |
|
virtual void | checkValidity () |
|
const std::string & | GetName () const |
|
uint16 | GetTotalAvailableHooks () |
|
virtual void | OnUpdate (Creature *, uint32) |
|
◆ boss_gothik()
boss_gothik::boss_gothik |
( |
| ) |
|
|
inline |
Definition CreatureScript.h:25
◆ GetAI()
Reimplemented from CreatureScript.
197 {
198 return GetNaxxramasAI<boss_gothikAI>(pCreature);
199 }
The documentation for this class was generated from the following file: