269 {
272
274 {
277 else
279 }
280
282
283 return true;
284 }
@ QUEST_STATUS_INCOMPLETE
Definition QuestDef.h:103
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition ScriptedGossip.cpp:28
@ GOSSIP_SENDER_MAIN
Definition ScriptedGossip.h:70
@ GOSSIP_ACTION_INFO_DEF
Definition ScriptedGossip.h:68
CreatureAI * AI() const
Definition Creature.h:141
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:112
void PrepareQuestMenu(ObjectGuid guid)
Definition PlayerQuest.cpp:39
QuestStatus GetQuestStatus(uint32 quest_id) const
Definition PlayerQuest.cpp:1430
virtual uint32 GetData(uint32) const
Definition UnitAI.h:213
bool IsQuestGiver() const
Definition Unit.h:771
@ QUEST_DIMENSIUS_DEVOURING
Definition zone_netherstorm.cpp:49
@ GOSSIP_MENU_SAEED
Definition zone_netherstorm.cpp:53
@ TEXT_NPC_SAEED_DEFAULT
Definition zone_netherstorm.cpp:54
@ TEXT_NPC_SAEED_START_FIGHT
Definition zone_netherstorm.cpp:55