![]() |
AzerothCore 3.3.5a
OpenSource WoW Emulator
|
#include "DynamicTree.h"
#include "BoundingIntervalHierarchyWrapper.h"
#include "GameObjectModel.h"
#include "MapTree.h"
#include "ModelIgnoreFlags.h"
#include "ModelInstance.h"
#include "RegularGrid.h"
#include "Timer.h"
#include "VMapFactory.h"
#include "VMapMgr2.h"
#include "WorldModel.h"
#include <G3D/AABox.h>
#include <G3D/Ray.h>
#include <G3D/Vector3.h>
Go to the source code of this file.
Classes | |
struct | HashTrait< GameObjectModel > |
struct | PositionTrait< GameObjectModel > |
struct | BoundsTrait< GameObjectModel > |
struct | DynTreeImpl |
struct | DynamicTreeIntersectionCallback |
struct | DynamicTreeAreaInfoCallback |
struct | DynamicTreeLocationInfoCallback |
Typedefs | |
typedef RegularGrid2D< GameObjectModel, BIHWrap< GameObjectModel > > | ParentTree |
typedef RegularGrid2D<GameObjectModel, BIHWrap<GameObjectModel> > ParentTree |