406 {
407 if (aurEff->GetTotalTicks() >= 0 && aurEff->GetTickNumber() ==
uint32(aurEff->GetTotalTicks()))
410 {
413 }
414 }
std::uint32_t uint32
Definition Define.h:107
@ TEMPSUMMON_TIMED_DESPAWN
Definition Object.h:51
@ SPELL_SCORCHED_GROUND
Definition boss_ignis.cpp:41
@ NPC_WATER_TRIGGER
Definition boss_ignis.cpp:53
@ NPC_SCORCHED_GROUND
Definition boss_ignis.cpp:52
Unit * GetCaster() const
Definition SpellScript.cpp:1035
TempSummon * SummonCreature(uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition Object.cpp:2394