AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_ignis_scorch_aura Class Reference
Inheritance diagram for spell_ignis_scorch_aura:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_ignis_scorch_aura)
 
bool Validate (SpellInfo const *) override
 
void HandleEffectPeriodic (AuraEffect const *aurEff)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleEffectPeriodic()

void spell_ignis_scorch_aura::HandleEffectPeriodic ( AuraEffect const *  aurEff)
inlineprivate
438 {
439 if (aurEff->GetTotalTicks() >= 0 && aurEff->GetTickNumber() == uint32(aurEff->GetTotalTicks()))
440 if (Unit* caster = GetCaster())
441 if (Creature* summon = caster->SummonCreature(NPC_SCORCHED_GROUND, caster->GetPositionX() + 20.0f * cos(caster->GetOrientation()), caster->GetPositionY() + 20.0f * std::sin(caster->GetOrientation()), 361.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 30000))
442 {
443 if (!summon->FindNearestCreature(NPC_WATER_TRIGGER, 25.0f, true)) // must be away from the water
444 summon->CastSpell(summon, (aurEff->GetId() == SPELL_SCORCH_10 ? SPELL_SCORCHED_GROUND_10 : SPELL_SCORCHED_GROUND_25), true);
445 }
446 }
std::uint32_t uint32
Definition Define.h:107
@ TEMPSUMMON_TIMED_DESPAWN
Definition Object.h:48
#define SPELL_SCORCHED_GROUND_10
Definition boss_ignis.cpp:45
#define NPC_SCORCHED_GROUND
Definition boss_ignis.cpp:58
#define NPC_WATER_TRIGGER
Definition boss_ignis.cpp:59
#define SPELL_SCORCH_10
Definition boss_ignis.cpp:32
#define SPELL_SCORCHED_GROUND_25
Definition boss_ignis.cpp:46
Unit * GetCaster() const
Definition SpellScript.cpp:1020
Definition Creature.h:43
Definition Unit.h:636
TempSummon * SummonCreature(uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition Object.cpp:2368

References AuraScript::GetCaster(), AuraEffect::GetId(), AuraEffect::GetTickNumber(), AuraEffect::GetTotalTicks(), NPC_SCORCHED_GROUND, NPC_WATER_TRIGGER, SPELL_SCORCH_10, SPELL_SCORCHED_GROUND_10, SPELL_SCORCHED_GROUND_25, WorldObject::SummonCreature(), and TEMPSUMMON_TIMED_DESPAWN.

Referenced by Register().

◆ PrepareAuraScript()

spell_ignis_scorch_aura::PrepareAuraScript ( spell_ignis_scorch_aura  )
private

◆ Register()

void spell_ignis_scorch_aura::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

449 {
451 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_PERIODIC_TRIGGER_SPELL
Definition SpellAuraDefines.h:86
#define AuraEffectPeriodicFn(F, I, N)
Definition SpellScript.h:760
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition SpellScript.h:759
void HandleEffectPeriodic(AuraEffect const *aurEff)
Definition boss_ignis.cpp:437

References AuraEffectPeriodicFn, EFFECT_0, HandleEffectPeriodic(), AuraScript::OnEffectPeriodic, and SPELL_AURA_PERIODIC_TRIGGER_SPELL.

◆ Validate()

bool spell_ignis_scorch_aura::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

433 {
435 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_SCORCHED_GROUND_10, SPELL_SCORCHED_GROUND_25, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: