AzerothCore 3.3.5a
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spell_icc_stoneform_aura Class Reference
Inheritance diagram for spell_icc_stoneform_aura:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_icc_stoneform_aura)
 
void OnApply (AuraEffect const *, AuraEffectHandleModes)
 
void OnRemove (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ OnApply()

void spell_icc_stoneform_aura::OnApply ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
1897 {
1898 if (Creature* target = GetTarget()->ToCreature())
1899 {
1900 target->SetReactState(REACT_PASSIVE);
1901 target->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
1902 target->SetImmuneToPC(true);
1903 target->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_CUSTOM_SPELL_02);
1904 }
1905 }
@ EMOTE_STATE_CUSTOM_SPELL_02
Definition SharedDefines.h:2011
@ UNIT_FLAG_NOT_SELECTABLE
Definition UnitDefines.h:275
@ REACT_PASSIVE
Definition Unit.h:548
@ UNIT_NPC_EMOTESTATE
Definition UpdateFields.h:140
Unit * GetTarget() const
Definition SpellScript.cpp:1165
Definition Creature.h:43

References EMOTE_STATE_CUSTOM_SPELL_02, AuraScript::GetTarget(), REACT_PASSIVE, UNIT_FLAG_NOT_SELECTABLE, and UNIT_NPC_EMOTESTATE.

Referenced by Register().

◆ OnRemove()

void spell_icc_stoneform_aura::OnRemove ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
1908 {
1909 if (Creature* target = GetTarget()->ToCreature())
1910 {
1911 target->SetReactState(REACT_AGGRESSIVE);
1912 target->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
1913 target->SetImmuneToPC(false);
1914 target->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0);
1915 }
1916 }
@ REACT_AGGRESSIVE
Definition Unit.h:550

References AuraScript::GetTarget(), REACT_AGGRESSIVE, UNIT_FLAG_NOT_SELECTABLE, and UNIT_NPC_EMOTESTATE.

Referenced by Register().

◆ PrepareAuraScript()

spell_icc_stoneform_aura::PrepareAuraScript ( spell_icc_stoneform_aura  )
private

◆ Register()

void spell_icc_stoneform_aura::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1919 {
1922 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:743
#define AuraEffectRemoveFn(F, I, N, M)
Definition SpellScript.h:754
HookList< EffectApplyHandler > OnEffectRemove
Definition SpellScript.h:749
HookList< EffectApplyHandler > OnEffectApply
Definition SpellScript.h:738
void OnApply(AuraEffect const *, AuraEffectHandleModes)
Definition icecrown_citadel.cpp:1896
void OnRemove(AuraEffect const *, AuraEffectHandleModes)
Definition icecrown_citadel.cpp:1907

References AURA_EFFECT_HANDLE_REAL, AuraEffectApplyFn, AuraEffectRemoveFn, EFFECT_0, OnApply(), AuraScript::OnEffectApply, AuraScript::OnEffectRemove, OnRemove(), and SPELL_AURA_DUMMY.


The documentation for this class was generated from the following file: