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AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "InstanceMapScript.h"
Public Member Functions | |
GenericInstanceMapScript (char const *name, uint32 mapId) | |
InstanceScript * | GetInstanceScript (InstanceMap *map) const override |
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bool | IsDatabaseBound () const override |
void | checkValidity () override |
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virtual bool | isAfterLoadScript () const |
const std::string & | GetName () const |
uint16 | GetTotalAvailableHooks () |
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void | checkMap () |
MapEntry const * | GetEntry () |
virtual void | OnCreate (InstanceMap *) |
virtual void | OnDestroy (InstanceMap *) |
virtual void | OnLoadGridMap (InstanceMap *, GridTerrainData *, uint32, uint32) |
virtual void | OnUnloadGridMap (InstanceMap *, GridTerrainData *, uint32, uint32) |
virtual void | OnPlayerEnter (InstanceMap *, Player *) |
virtual void | OnPlayerLeave (InstanceMap *, Player *) |
void | OnUpdate (InstanceMap *, uint32) override |
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virtual void | OnUpdate (TObject *, uint32) |
Additional Inherited Members | |
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InstanceMapScript (const char *name, uint32 mapId) | |
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ScriptObject (const char *name, uint16 totalAvailableHooks=0) | |
virtual | ~ScriptObject ()=default |
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MapScript (uint32 mapId) | |
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UpdatableScript ()=default | |
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inline |
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inlineoverridevirtual |
Reimplemented from InstanceMapScript.