Class ChatHandler [-] [+]
Methods
GetPlayer |
Returns the Player associated with the handler. Returns |
GetSelectedCreature |
Returns the selected Creature |
GetSelectedObject |
Returns the selected WorldObject |
GetSelectedPlayer |
Returns the selected Player |
GetSelectedPlayerOrSelf |
Returns the selected Player or the current Player if nothing is targeted or the target is not a player |
GetSelectedUnit |
Returns the selected Unit |
HasLowerSecurity |
Checks if the current security level is lower than the specified Player's account |
HasLowerSecurityAccount |
Checks if the current security level is lower than the specified |
HasSentErrorMessage |
Returns |
IsAvailable |
Checks if the |
IsConsole |
Returns |
SendGlobalGMSysMessage |
Sends a message to all connected Game Masters |
SendGlobalSysMessage |
Sends a message to all connected players |
SendSysMessage |
Sends text to the chat handler |