AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_gen_obsidian_armor Class Reference
Inheritance diagram for spell_gen_obsidian_armor:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_gen_obsidian_armor)
 
bool Validate (SpellInfo const *) override
 
bool CheckProc (ProcEventInfo &eventInfo)
 
void OnProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckProc()

bool spell_gen_obsidian_armor::CheckProc ( ProcEventInfo eventInfo)
inlineprivate
1609 {
1610 if (eventInfo.GetSpellInfo())
1611 {
1612 return false;
1613 }
1614
1616 return false;
1617
1618 return true;
1619 }
@ SPELL_SCHOOL_NORMAL
Definition: SharedDefines.h:283
SpellSchools GetFirstSchoolInMask(SpellSchoolMask mask)
Definition: SharedDefines.h:318
SpellSchoolMask GetSchoolMask() const
Definition: Unit.h:447
SpellInfo const * GetSpellInfo() const
Definition: Unit.cpp:185

References GetFirstSchoolInMask(), ProcEventInfo::GetSchoolMask(), ProcEventInfo::GetSpellInfo(), and SPELL_SCHOOL_NORMAL.

Referenced by Register().

◆ OnProc()

void spell_gen_obsidian_armor::OnProc ( AuraEffect const *  aurEff,
ProcEventInfo eventInfo 
)
inlineprivate
1622 {
1624
1625 uint32 spellId = 0;
1626 switch (GetFirstSchoolInMask(eventInfo.GetSchoolMask()))
1627 {
1628 case SPELL_SCHOOL_HOLY:
1630 break;
1631 case SPELL_SCHOOL_FIRE:
1633 break;
1636 break;
1637 case SPELL_SCHOOL_FROST:
1639 break;
1642 break;
1645 break;
1646 default:
1647 return;
1648 }
1649 GetTarget()->CastSpell(GetTarget(), spellId, true, nullptr, aurEff);
1650 }
std::uint32_t uint32
Definition: Define.h:107
@ SPELL_GEN_OBSIDIAN_ARMOR_HOLY
Definition: spell_generic.cpp:1582
@ SPELL_GEN_OBSIDIAN_ARMOR_FIRE
Definition: spell_generic.cpp:1583
@ SPELL_GEN_OBSIDIAN_ARMOR_ARCANE
Definition: spell_generic.cpp:1587
@ SPELL_GEN_OBSIDIAN_ARMOR_FROST
Definition: spell_generic.cpp:1585
@ SPELL_GEN_OBSIDIAN_ARMOR_SHADOW
Definition: spell_generic.cpp:1586
@ SPELL_GEN_OBSIDIAN_ARMOR_NATURE
Definition: spell_generic.cpp:1584
@ SPELL_SCHOOL_SHADOW
Definition: SharedDefines.h:288
@ SPELL_SCHOOL_NATURE
Definition: SharedDefines.h:286
@ SPELL_SCHOOL_FROST
Definition: SharedDefines.h:287
@ SPELL_SCHOOL_ARCANE
Definition: SharedDefines.h:289
@ SPELL_SCHOOL_FIRE
Definition: SharedDefines.h:285
@ SPELL_SCHOOL_HOLY
Definition: SharedDefines.h:284
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1168
void PreventDefaultAction()
Definition: SpellScript.cpp:985
Unit * GetTarget() const
Definition: SpellScript.cpp:1165

References Unit::CastSpell(), GetFirstSchoolInMask(), ProcEventInfo::GetSchoolMask(), AuraScript::GetTarget(), AuraScript::PreventDefaultAction(), SPELL_GEN_OBSIDIAN_ARMOR_ARCANE, SPELL_GEN_OBSIDIAN_ARMOR_FIRE, SPELL_GEN_OBSIDIAN_ARMOR_FROST, SPELL_GEN_OBSIDIAN_ARMOR_HOLY, SPELL_GEN_OBSIDIAN_ARMOR_NATURE, SPELL_GEN_OBSIDIAN_ARMOR_SHADOW, SPELL_SCHOOL_ARCANE, SPELL_SCHOOL_FIRE, SPELL_SCHOOL_FROST, SPELL_SCHOOL_HOLY, SPELL_SCHOOL_NATURE, and SPELL_SCHOOL_SHADOW.

◆ PrepareAuraScript()

spell_gen_obsidian_armor::PrepareAuraScript ( spell_gen_obsidian_armor  )
private

◆ Register()

void spell_gen_obsidian_armor::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1653 {
1656 }
@ SPELL_AURA_DUMMY
Definition: SpellAuraDefines.h:67
#define AuraEffectProcFn(F, I, N)
Definition: SpellScript.h:847
#define AuraCheckProcFn(F)
Definition: SpellScript.h:818
@ EFFECT_0
Definition: SharedDefines.h:31
HookList< CheckProcHandler > DoCheckProc
Definition: SpellScript.h:817
HookList< EffectProcHandler > OnEffectProc
Definition: SpellScript.h:842
HookList< AuraProcHandler > OnProc
Definition: SpellScript.h:832
bool CheckProc(ProcEventInfo &eventInfo)
Definition: spell_generic.cpp:1608

References AuraCheckProcFn, AuraEffectProcFn, CheckProc(), AuraScript::DoCheckProc, EFFECT_0, AuraScript::OnEffectProc, AuraScript::OnProc, and SPELL_AURA_DUMMY.

◆ Validate()

bool spell_gen_obsidian_armor::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual