Go to the source code of this file.
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enum | RangerLilatha {
SAY_START = 0
,
SAY_PROGRESS1 = 1
,
SAY_PROGRESS2 = 2
,
SAY_PROGRESS3 = 3
,
SAY_END1 = 4
,
SAY_END2 = 5
,
SAY_CAPTAIN_ANSWER = 0
,
QUEST_ESCAPE_FROM_THE_CATACOMBS = 9212
,
GO_CAGE = 181152
,
NPC_CAPTAIN_HELIOS = 16220
,
NPC_MUMMIFIED_HEADHUNTER = 16342
,
NPC_SHADOWPINE_ORACLE = 16343
} |
|
enum | SentinelLeader {
EVENT_QUESTION = 1
,
EVENT_TALK = 2
,
EVENT_SINISTER_STRIKE = 3
,
EVENT_BACKSTAB = 4
,
NPC_SENTINEL_SPY = 16330
,
SPELL_SINISTER_STRIKE = 14873
,
SPELL_BACKSTAB = 7159
} |
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enum | SentinelInfiltrator {
EMOTE_FLEE = 0
,
EVENT_TALK2 = 1
,
EVENT_QUESTION2 = 2
,
EVENT_EXCLAMATION = 3
,
EVENT_SALUTE = 4
,
EVENT_GOUGE2 = 5
,
EVENT_BACKSTAB2 = 6
,
NPC_SENTINEL_INFILTRATOR = 16333
,
PATH_ONE = 841030
,
PATH_TWO = 859400
,
SPELL_GOUGE = 12540
} |
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◆ RangerLilatha
Enumerator |
---|
SAY_START | |
SAY_PROGRESS1 | |
SAY_PROGRESS2 | |
SAY_PROGRESS3 | |
SAY_END1 | |
SAY_END2 | |
SAY_CAPTAIN_ANSWER | |
QUEST_ESCAPE_FROM_THE_CATACOMBS | |
GO_CAGE | |
NPC_CAPTAIN_HELIOS | |
NPC_MUMMIFIED_HEADHUNTER | |
NPC_SHADOWPINE_ORACLE | |
29{
42};
@ SAY_PROGRESS1
Definition: zone_ghostlands.cpp:31
@ SAY_START
Definition: zone_ghostlands.cpp:30
@ SAY_PROGRESS3
Definition: zone_ghostlands.cpp:33
@ SAY_PROGRESS2
Definition: zone_ghostlands.cpp:32
@ NPC_SHADOWPINE_ORACLE
Definition: zone_ghostlands.cpp:41
@ SAY_END1
Definition: zone_ghostlands.cpp:34
@ NPC_MUMMIFIED_HEADHUNTER
Definition: zone_ghostlands.cpp:40
@ SAY_END2
Definition: zone_ghostlands.cpp:35
@ GO_CAGE
Definition: zone_ghostlands.cpp:38
@ QUEST_ESCAPE_FROM_THE_CATACOMBS
Definition: zone_ghostlands.cpp:37
@ NPC_CAPTAIN_HELIOS
Definition: zone_ghostlands.cpp:39
@ SAY_CAPTAIN_ANSWER
Definition: zone_ghostlands.cpp:36
◆ SentinelInfiltrator
Enumerator |
---|
EMOTE_FLEE | |
EVENT_TALK2 | |
EVENT_QUESTION2 | |
EVENT_EXCLAMATION | |
EVENT_SALUTE | |
EVENT_GOUGE2 | |
EVENT_BACKSTAB2 | |
NPC_SENTINEL_INFILTRATOR | |
PATH_ONE | |
PATH_TWO | |
SPELL_GOUGE | |
244{
256};
@ EVENT_QUESTION2
Definition: zone_ghostlands.cpp:247
@ EVENT_SALUTE
Definition: zone_ghostlands.cpp:249
@ EVENT_EXCLAMATION
Definition: zone_ghostlands.cpp:248
@ PATH_TWO
Definition: zone_ghostlands.cpp:254
@ EVENT_TALK2
Definition: zone_ghostlands.cpp:246
@ NPC_SENTINEL_INFILTRATOR
Definition: zone_ghostlands.cpp:252
@ EVENT_GOUGE2
Definition: zone_ghostlands.cpp:250
@ EMOTE_FLEE
Definition: zone_ghostlands.cpp:245
@ PATH_ONE
Definition: zone_ghostlands.cpp:253
@ EVENT_BACKSTAB2
Definition: zone_ghostlands.cpp:251
@ SPELL_GOUGE
Definition: zone_ghostlands.cpp:255
◆ SentinelLeader
Enumerator |
---|
EVENT_QUESTION | |
EVENT_TALK | |
EVENT_SINISTER_STRIKE | |
EVENT_BACKSTAB | |
NPC_SENTINEL_SPY | |
SPELL_SINISTER_STRIKE | |
SPELL_BACKSTAB | |
126{
134};
@ EVENT_BACKSTAB
Definition: zone_ghostlands.cpp:130
@ EVENT_SINISTER_STRIKE
Definition: zone_ghostlands.cpp:129
@ SPELL_SINISTER_STRIKE
Definition: zone_ghostlands.cpp:132
@ SPELL_BACKSTAB
Definition: zone_ghostlands.cpp:133
@ EVENT_TALK
Definition: zone_ghostlands.cpp:128
@ EVENT_QUESTION
Definition: zone_ghostlands.cpp:127
@ NPC_SENTINEL_SPY
Definition: zone_ghostlands.cpp:131
◆ AddSC_ghostlands()
void AddSC_ghostlands |
( |
| ) |
|
411{
415}
#define RegisterCreatureAI(ai_name)
Definition: CreatureScript.h:71
Definition: zone_ghostlands.cpp:45
Definition: zone_ghostlands.cpp:137
Definition: zone_ghostlands.cpp:259
References RegisterCreatureAI.
Referenced by AddEasternKingdomsScripts().