AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_gen_steal_weapon Class Reference
Inheritance diagram for spell_gen_steal_weapon:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_gen_steal_weapon)
 
bool Validate (SpellInfo const *) override
 
void OnApply (AuraEffect const *, AuraEffectHandleModes)
 
void OnRemove (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ OnApply()

void spell_gen_steal_weapon::OnApply ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
5274 {
5275 Unit* caster = GetCaster();
5276 Unit* target = GetTarget();
5277 if (!caster || !target)
5278 return;
5279
5280 if (Creature* stealer = caster->ToCreature())
5281 {
5282 if (Player* player = target->ToPlayer())
5283 {
5284 if (Item* mainItem = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND))
5285 {
5286 stealer->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID, mainItem->GetEntry());
5287 stealer->CastSpell(stealer, SPELL_STEAL_WEAPON, true);
5288
5289 if (stealer->GetEntry() == NPC_GLUMDOR)
5290 {
5291 stealer->AI()->Talk(SAY_GLUMDOR_STEAL, player);
5292 }
5293 }
5294 }
5295 // He can steal creature weapons too
5296 if (Creature* creature = target->ToCreature())
5297 {
5298 int8 mainhand = 1;
5299 if (EquipmentInfo const* eInfo = sObjectMgr->GetEquipmentInfo(creature->GetEntry(), mainhand))
5300 {
5301 stealer->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID, eInfo->ItemEntry[0]);
5302 stealer->CastSpell(stealer, SPELL_STEAL_WEAPON, true);
5303 }
5304 }
5305 }
5306 }
std::int8_t int8
Definition: Define.h:105
#define sObjectMgr
Definition: ObjectMgr.h:1623
@ UNIT_VIRTUAL_ITEM_SLOT_ID
Definition: UpdateFields.h:116
@ EQUIPMENT_SLOT_MAINHAND
Definition: Player.h:690
#define INVENTORY_SLOT_BAG_0
Definition: Player.h:670
@ SAY_GLUMDOR_STEAL
Definition: spell_generic.cpp:5260
@ NPC_GLUMDOR
Definition: spell_generic.cpp:5259
@ SPELL_STEAL_WEAPON
Definition: spell_generic.cpp:5258
Definition: Creature.h:46
Definition: CreatureData.h:363
Definition: Item.h:220
Player * ToPlayer()
Definition: Object.h:198
Creature * ToCreature()
Definition: Object.h:202
Definition: Player.h:1064
Definition: Unit.h:630
Unit * GetCaster() const
Definition: SpellScript.cpp:1020
Unit * GetTarget() const
Definition: SpellScript.cpp:1165

References EQUIPMENT_SLOT_MAINHAND, AuraScript::GetCaster(), AuraScript::GetTarget(), INVENTORY_SLOT_BAG_0, NPC_GLUMDOR, SAY_GLUMDOR_STEAL, sObjectMgr, SPELL_STEAL_WEAPON, Object::ToCreature(), Object::ToPlayer(), and UNIT_VIRTUAL_ITEM_SLOT_ID.

Referenced by Register().

◆ OnRemove()

void spell_gen_steal_weapon::OnRemove ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
5309 {
5310 Unit* caster = GetCaster();
5311 if (!caster)
5312 return;
5313
5314 if (Creature* stealer = caster->ToCreature())
5315 {
5316 stealer->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID, 0);
5317 }
5318 }

References AuraScript::GetCaster(), Object::ToCreature(), and UNIT_VIRTUAL_ITEM_SLOT_ID.

Referenced by Register().

◆ PrepareAuraScript()

spell_gen_steal_weapon::PrepareAuraScript ( spell_gen_steal_weapon  )
private

◆ Register()

void spell_gen_steal_weapon::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

5321 {
5324 }
@ SPELL_AURA_MOD_DISARM
Definition: SpellAuraDefines.h:130
@ AURA_EFFECT_HANDLE_REAL
Definition: SpellAuraDefines.h:42
#define AuraEffectApplyFn(F, I, N, M)
Definition: SpellScript.h:743
#define AuraEffectRemoveFn(F, I, N, M)
Definition: SpellScript.h:754
@ EFFECT_1
Definition: SharedDefines.h:32
HookList< EffectApplyHandler > AfterEffectRemove
Definition: SpellScript.h:753
HookList< EffectApplyHandler > AfterEffectApply
Definition: SpellScript.h:742
void OnRemove(AuraEffect const *, AuraEffectHandleModes)
Definition: spell_generic.cpp:5308
void OnApply(AuraEffect const *, AuraEffectHandleModes)
Definition: spell_generic.cpp:5273

References AuraScript::AfterEffectApply, AuraScript::AfterEffectRemove, AURA_EFFECT_HANDLE_REAL, AuraEffectApplyFn, AuraEffectRemoveFn, EFFECT_1, OnApply(), OnRemove(), and SPELL_AURA_MOD_DISARM.

◆ Validate()

bool spell_gen_steal_weapon::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

5269 {
5271 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_STEAL_WEAPON, and _SpellScript::ValidateSpellInfo().