1095 {
1099 {
1102 }
1103 }
int32 irand(int32 min, int32 max)
Definition: Random.cpp:37
std::int32_t int32
Definition: Define.h:103
@ SPELLVALUE_BASE_POINT0
Definition: SpellDefines.h:114
@ TRIGGERED_FULL_MASK
Will return SPELL_FAILED_DONT_REPORT in CheckCast functions.
Definition: SpellDefines.h:148
@ NPC_FRENZYHEART_HUNTER
Definition: spell_generic.cpp:1085
@ SPELL_FLURRY_OF_CLAWS_DAMAGE
Definition: spell_generic.cpp:1086
@ NPC_FRENZYHEART_RAVAGER
Definition: spell_generic.cpp:1084
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1225
void PreventDefaultAction()
Definition: SpellScript.cpp:985
Unit * GetUnitOwner() const
Definition: SpellScript.cpp:1030