AzerothCore 3.3.5a
OpenSource WoW Emulator
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instance_gruuls_lair.cpp File Reference
#include "InstanceMapScript.h"
#include "InstanceScript.h"
#include "gruuls_lair.h"

Go to the source code of this file.

Classes

class  instance_gruuls_lair
 
struct  instance_gruuls_lair::instance_gruuls_lair_InstanceMapScript
 

Functions

void AddSC_instance_gruuls_lair ()
 

Variables

DoorData const doorData []
 
ObjectData const creatureData []
 
MinionData const minionData []
 

Function Documentation

◆ AddSC_instance_gruuls_lair()

void AddSC_instance_gruuls_lair ( )
101{
103}
Definition: instance_gruuls_lair.cpp:45

Referenced by AddOutlandScripts().

Variable Documentation

◆ creatureData

ObjectData const creatureData[]
Initial value:
=
{
{ 0, 0 }
}
@ NPC_MAULGAR
Definition: gruuls_lair.h:39
@ DATA_MAULGAR
Definition: gruuls_lair.h:29

Referenced by instance_gruuls_lair::instance_gruuls_lair_InstanceMapScript::instance_gruuls_lair_InstanceMapScript().

◆ doorData

DoorData const doorData[]
Initial value:
=
{
{ 0, 0, DOOR_TYPE_ROOM }
}
@ GO_GRUUL_DOOR
Definition: gruuls_lair.h:49
@ GO_MAULGAR_DOOR
Definition: gruuls_lair.h:48
@ DATA_GRUUL
Definition: gruuls_lair.h:30
@ DOOR_TYPE_ROOM
Definition: InstanceScript.h:67
@ DOOR_TYPE_PASSAGE
Definition: InstanceScript.h:68

Referenced by instance_gruuls_lair::instance_gruuls_lair_InstanceMapScript::instance_gruuls_lair_InstanceMapScript().

◆ minionData

MinionData const minionData[]
Initial value:
=
{
}
@ NPC_KROSH_FIREHAND
Definition: gruuls_lair.h:40
@ NPC_KIGGLER_THE_CRAZED
Definition: gruuls_lair.h:42
@ NPC_OLM_THE_SUMMONER
Definition: gruuls_lair.h:41
@ NPC_BLINDEYE_THE_SEER
Definition: gruuls_lair.h:43

Referenced by instance_gruuls_lair::instance_gruuls_lair_InstanceMapScript::instance_gruuls_lair_InstanceMapScript().