AzerothCore 3.3.5a
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spell_aura_of_despair_aura Class Reference
Inheritance diagram for spell_aura_of_despair_aura:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_aura_of_despair_aura)
 
bool Validate (SpellInfo const *) override
 
void OnApply (AuraEffect const *, AuraEffectHandleModes)
 
void OnRemove (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ OnApply()

void spell_aura_of_despair_aura::OnApply ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
485 {
486 if (Unit* caster = GetCaster())
487 if (Unit* target = GetTarget())
488 {
489 if (target->GetTypeId() != TYPEID_PLAYER)
490 return;
491
492 target->CastSpell(target, SPELL_AURA_OF_DESPAIR_2, true);
493 if (target->HasSpell(SPELL_SHAMANISTIC_RAGE))
494 caster->CastSpell(target, SPELL_CORRUPTED_RAGE, true);
495 else if (target->HasSpell(SPELL_JUDGEMENTS_OF_THE_WISDOM_RANK_1) || target->HasSpell(SPELL_JUDGEMENTS_OF_THE_WISDOM_RANK_1 + 1) || target->HasSpell(SPELL_JUDGEMENTS_OF_THE_WISDOM_RANK_1 + 2))
496 caster->CastSpell(target, SPELL_CORRUPTED_WISDOM, true);
497 }
498 }
@ TYPEID_PLAYER
Definition: ObjectGuid.h:36
@ SPELL_SHAMANISTIC_RAGE
Definition: boss_general_vezax.cpp:51
@ SPELL_CORRUPTED_RAGE
Definition: boss_general_vezax.cpp:49
@ SPELL_AURA_OF_DESPAIR_2
Definition: boss_general_vezax.cpp:48
@ SPELL_JUDGEMENTS_OF_THE_WISDOM_RANK_1
Definition: boss_general_vezax.cpp:52
@ SPELL_CORRUPTED_WISDOM
Definition: boss_general_vezax.cpp:50
Definition: Unit.h:630
Unit * GetCaster() const
Definition: SpellScript.cpp:1020
Unit * GetTarget() const
Definition: SpellScript.cpp:1165

References AuraScript::GetCaster(), AuraScript::GetTarget(), SPELL_AURA_OF_DESPAIR_2, SPELL_CORRUPTED_RAGE, SPELL_CORRUPTED_WISDOM, SPELL_JUDGEMENTS_OF_THE_WISDOM_RANK_1, SPELL_SHAMANISTIC_RAGE, and TYPEID_PLAYER.

Referenced by Register().

◆ OnRemove()

void spell_aura_of_despair_aura::OnRemove ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
501 {
502 if (Unit* target = GetTarget())
503 {
504 target->RemoveAurasDueToSpell(SPELL_AURA_OF_DESPAIR_2);
505 target->RemoveAurasDueToSpell(SPELL_CORRUPTED_RAGE);
506 target->RemoveAurasDueToSpell(SPELL_CORRUPTED_WISDOM);
507 }
508 }

References AuraScript::GetTarget(), SPELL_AURA_OF_DESPAIR_2, SPELL_CORRUPTED_RAGE, and SPELL_CORRUPTED_WISDOM.

Referenced by Register().

◆ PrepareAuraScript()

spell_aura_of_despair_aura::PrepareAuraScript ( spell_aura_of_despair_aura  )
private

◆ Register()

void spell_aura_of_despair_aura::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

511 {
514 }
@ SPELL_AURA_PREVENT_REGENERATE_POWER
Definition: SpellAuraDefines.h:357
@ AURA_EFFECT_HANDLE_REAL
Definition: SpellAuraDefines.h:42
#define AuraEffectApplyFn(F, I, N, M)
Definition: SpellScript.h:743
#define AuraEffectRemoveFn(F, I, N, M)
Definition: SpellScript.h:754
@ EFFECT_0
Definition: SharedDefines.h:31
HookList< EffectApplyHandler > AfterEffectRemove
Definition: SpellScript.h:753
HookList< EffectApplyHandler > OnEffectApply
Definition: SpellScript.h:738
void OnApply(AuraEffect const *, AuraEffectHandleModes)
Definition: boss_general_vezax.cpp:484
void OnRemove(AuraEffect const *, AuraEffectHandleModes)
Definition: boss_general_vezax.cpp:500

References AuraScript::AfterEffectRemove, AURA_EFFECT_HANDLE_REAL, AuraEffectApplyFn, AuraEffectRemoveFn, EFFECT_0, OnApply(), AuraScript::OnEffectApply, OnRemove(), and SPELL_AURA_PREVENT_REGENERATE_POWER.

◆ Validate()

bool spell_aura_of_despair_aura::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

480 {
482 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_AURA_OF_DESPAIR_2, SPELL_CORRUPTED_RAGE, SPELL_CORRUPTED_WISDOM, and _SpellScript::ValidateSpellInfo().