1247 {
1248
1250 {
1252 {
1254 {
1256 }
1258 {
1260 }
1261 else
1262 {
1265 }
1266 }
1267 }
1268
1269
1271 {
1273 {
1277 }
1278 }
1279
1281 return true;
1282 }
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition: ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition: ScriptedGossip.cpp:28
@ GOSSIP_ACTION_INFO_DEF
Definition: ScriptedGossip.h:68
@ GOSSIP_ICON_CHAT
Definition: GossipDef.h:60
#define GOSSIP_UNLEARN_GNOMISH
Definition: npc_professions.cpp:101
@ S_GNOMISH
Definition: npc_professions.cpp:151
@ S_GOBLIN
Definition: npc_professions.cpp:150
@ GOSSIP_MENU_OPTION_GO_LEARN_DRAGONSCALE
Definition: npc_professions.cpp:254
@ GOSSIP_MENU_OPTION_GO_LEARN_TRIBAL
Definition: npc_professions.cpp:256
@ GOSSIP_MENU_GO_SOOTHSAYING_FOR_DUMMIES
Definition: npc_professions.cpp:253
@ GOSSIP_MENU_OPTION_GO_LEARN_ELEMENTAL
Definition: npc_professions.cpp:255
#define GOSSIP_SENDER_LEARN
Definition: npc_professions.cpp:55
int32 DoHighUnlearnCost(Player *)
Definition: npc_professions.cpp:269
#define BOX_UNLEARN_ENGIN_SPEC
Definition: npc_professions.cpp:103
#define GOSSIP_LEARN_GNOMISH
Definition: npc_professions.cpp:99
#define GOSSIP_SENDER_UNLEARN
Definition: npc_professions.cpp:56
#define BOX_LEARN_ENGIN_SPEC
Definition: npc_professions.cpp:104
#define GOSSIP_LEARN_GOBLIN
Definition: npc_professions.cpp:98
#define GOSSIP_UNLEARN_GOBLIN
Definition: npc_professions.cpp:100
int32 DoLearnCost(Player *)
Definition: npc_professions.cpp:264
@ SKILL_LEATHERWORKING
Definition: SharedDefines.h:2910
@ SKILL_ENGINEERING
Definition: SharedDefines.h:2923
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:109
bool GetQuestRewardStatus(uint32 quest_id) const
Definition: PlayerQuest.cpp:1409
bool HasSkill(uint32 skill) const
Definition: Player.cpp:5416
uint16 GetBaseSkillValue(uint32 skill) const
Definition: Player.cpp:5488
uint32 GetGossipTextId(uint32 menuId, WorldObject *source)
Definition: PlayerGossip.cpp:404
uint8 GetLevel() const
Definition: Unit.h:855
bool HasLeatherSpecialty(Player *player)
Definition: npc_professions.cpp:1241