#include "ScriptObject.h"
#include <vector>
Go to the source code of this file.
◆ AllMapHook
Enumerator |
---|
ALLMAPHOOK_ON_PLAYER_ENTER_ALL | |
ALLMAPHOOK_ON_PLAYER_LEAVE_ALL | |
ALLMAPHOOK_ON_BEFORE_CREATE_INSTANCE_SCRIPT | |
ALLMAPHOOK_ON_DESTROY_INSTANCE | |
ALLMAPHOOK_ON_CREATE_MAP | |
ALLMAPHOOK_ON_DESTROY_MAP | |
ALLMAPHOOK_ON_MAP_UPDATE | |
ALLMAPHOOK_END | |
25{
34};
@ ALLMAPHOOK_ON_MAP_UPDATE
Definition: AllMapScript.h:32
@ ALLMAPHOOK_ON_DESTROY_MAP
Definition: AllMapScript.h:31
@ ALLMAPHOOK_END
Definition: AllMapScript.h:33
@ ALLMAPHOOK_ON_BEFORE_CREATE_INSTANCE_SCRIPT
Definition: AllMapScript.h:28
@ ALLMAPHOOK_ON_PLAYER_LEAVE_ALL
Definition: AllMapScript.h:27
@ ALLMAPHOOK_ON_CREATE_MAP
Definition: AllMapScript.h:30
@ ALLMAPHOOK_ON_DESTROY_INSTANCE
Definition: AllMapScript.h:29
@ ALLMAPHOOK_ON_PLAYER_ENTER_ALL
Definition: AllMapScript.h:26