AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_gen_consume Class Reference
Inheritance diagram for spell_gen_consume:
AuraScript _SpellScript

Public Member Functions

 spell_gen_consume (uint32 spellId1, uint32 spellId2)
 
bool Validate (SpellInfo const *) override
 
void HandleProc (AuraEffect *)
 
void AfterRemove (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 
- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 

Private Member Functions

 PrepareAuraScript (spell_gen_consume)
 

Private Attributes

uint32 _spellId1
 
uint32 _spellId2
 

Additional Inherited Members

- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Constructor & Destructor Documentation

◆ spell_gen_consume()

spell_gen_consume::spell_gen_consume ( uint32  spellId1,
uint32  spellId2 
)
inline
4662: AuraScript(), _spellId1(spellId1), _spellId2(spellId2) { }
AuraScript()
Definition: SpellScript.h:688
uint32 _spellId1
Definition: spell_generic.cpp:4708
uint32 _spellId2
Definition: spell_generic.cpp:4709

Member Function Documentation

◆ AfterRemove()

void spell_gen_consume::AfterRemove ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inline
4684 {
4686 {
4687 if (Unit* caster = GetCaster())
4688 {
4689 if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_DEATH)
4690 {
4691 caster->CastSpell(caster, _spellId2, true);
4692 }
4693 else if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_EXPIRE)
4694 {
4695 caster->CastSpell(GetTarget(), SPELL_CONSUME_SPIT_OUT, true);
4696 }
4697 }
4698 }
4699 }
@ AURA_REMOVE_BY_DEATH
Definition: SpellAuraDefines.h:396
@ AURA_REMOVE_BY_EXPIRE
Definition: SpellAuraDefines.h:395
@ SPELL_CONSUME_SPIT_OUT
Definition: spell_generic.cpp:4651
Definition: Unit.h:630
AuraApplication const * GetTargetApplication() const
Definition: SpellScript.cpp:1194
Unit * GetCaster() const
Definition: SpellScript.cpp:1020
Unit * GetTarget() const
Definition: SpellScript.cpp:1165

References _spellId2, AURA_REMOVE_BY_DEATH, AURA_REMOVE_BY_EXPIRE, AuraScript::GetCaster(), AuraScript::GetTarget(), AuraScript::GetTargetApplication(), and SPELL_CONSUME_SPIT_OUT.

Referenced by Register().

◆ HandleProc()

void spell_gen_consume::HandleProc ( AuraEffect )
inline
4670 {
4671 if (Unit* caster = GetCaster())
4672 {
4673 if (!caster->IsAlive())
4674 {
4676 return;
4677 }
4678
4679 caster->CastSpell(GetUnitOwner(), _spellId1, true);
4680 }
4681 }
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition: Unit.cpp:4891
SpellInfo const * GetSpellInfo() const
Definition: SpellScript.cpp:1005
Unit * GetUnitOwner() const
Definition: SpellScript.cpp:1030

References _spellId1, AuraScript::GetCaster(), AuraScript::GetSpellInfo(), AuraScript::GetUnitOwner(), and Unit::RemoveAurasDueToSpell().

Referenced by Register().

◆ PrepareAuraScript()

spell_gen_consume::PrepareAuraScript ( spell_gen_consume  )
private

◆ Register()

void spell_gen_consume::Register ( )
inlineoverridevirtual

Implements _SpellScript.

4702 {
4705 }
@ SPELL_AURA_PERIODIC_TRIGGER_SPELL
Definition: SpellAuraDefines.h:86
@ SPELL_AURA_MOD_STUN
Definition: SpellAuraDefines.h:75
@ AURA_EFFECT_HANDLE_REAL
Definition: SpellAuraDefines.h:42
#define AuraEffectUpdatePeriodicFn(F, I, N)
Definition: SpellScript.h:766
#define AuraEffectRemoveFn(F, I, N, M)
Definition: SpellScript.h:754
@ EFFECT_1
Definition: SharedDefines.h:32
@ EFFECT_2
Definition: SharedDefines.h:33
HookList< EffectApplyHandler > AfterEffectRemove
Definition: SpellScript.h:753
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
Definition: SpellScript.h:765
void AfterRemove(AuraEffect const *, AuraEffectHandleModes)
Definition: spell_generic.cpp:4683
void HandleProc(AuraEffect *)
Definition: spell_generic.cpp:4669

References AuraScript::AfterEffectRemove, AfterRemove(), AURA_EFFECT_HANDLE_REAL, AuraEffectRemoveFn, AuraEffectUpdatePeriodicFn, EFFECT_1, EFFECT_2, HandleProc(), AuraScript::OnEffectUpdatePeriodic, SPELL_AURA_MOD_STUN, and SPELL_AURA_PERIODIC_TRIGGER_SPELL.

◆ Validate()

bool spell_gen_consume::Validate ( SpellInfo const *  )
inlineoverridevirtual

Reimplemented from _SpellScript.

4665 {
4667 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References _spellId1, _spellId2, and _SpellScript::ValidateSpellInfo().

Member Data Documentation

◆ _spellId1

uint32 spell_gen_consume::_spellId1
private

Referenced by HandleProc(), and Validate().

◆ _spellId2

uint32 spell_gen_consume::_spellId2
private

Referenced by AfterRemove(), and Validate().