#include "GridNotifiers.h"
◆ AnyDeadUnitObjectInRangeCheck()
Acore::AnyDeadUnitObjectInRangeCheck::AnyDeadUnitObjectInRangeCheck |
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Unit * |
searchObj, |
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float |
range |
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) |
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inline |
float i_range
Definition: GridNotifiers.h:621
Unit const *const i_searchObj
Definition: GridNotifiers.h:620
◆ operator()() [1/4]
bool AnyDeadUnitObjectInRangeCheck::operator() |
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Corpse * |
u | ) |
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◆ operator()() [2/4]
bool AnyDeadUnitObjectInRangeCheck::operator() |
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Creature * |
u | ) |
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◆ operator()() [3/4]
template<class NOT_INTERESTED >
bool Acore::AnyDeadUnitObjectInRangeCheck::operator() |
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NOT_INTERESTED * |
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inline |
◆ operator()() [4/4]
bool AnyDeadUnitObjectInRangeCheck::operator() |
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Player * |
u | ) |
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◆ i_range
float Acore::AnyDeadUnitObjectInRangeCheck::i_range |
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protected |
◆ i_searchObj
Unit const* const Acore::AnyDeadUnitObjectInRangeCheck::i_searchObj |
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protected |