AzerothCore 3.3.5a
OpenSource WoW Emulator
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instance_steam_vault.cpp File Reference
#include "GameObjectScript.h"
#include "InstanceMapScript.h"
#include "InstanceScript.h"
#include "steam_vault.h"

Go to the source code of this file.

Classes

class  go_main_chambers_access_panel
 
class  instance_steam_vault
 
struct  instance_steam_vault::instance_steam_vault_InstanceMapScript
 

Enumerations

enum  MainChambersAccessPanelSays {
  SAY_FAINT_ECHO = 0 ,
  SAY_LOUD_RUMBLE = 1
}
 

Functions

void AddSC_instance_steam_vault ()
 

Variables

MinionData const minionData []
 
ObjectData const creatureData []
 
ObjectData const objectData []
 

Enumeration Type Documentation

◆ MainChambersAccessPanelSays

Enumerator
SAY_FAINT_ECHO 
SAY_LOUD_RUMBLE 
24{
27};
@ SAY_LOUD_RUMBLE
Definition: instance_steam_vault.cpp:26
@ SAY_FAINT_ECHO
Definition: instance_steam_vault.cpp:25

Function Documentation

◆ AddSC_instance_steam_vault()

void AddSC_instance_steam_vault ( )
187{
190}
Definition: instance_steam_vault.cpp:37
Definition: instance_steam_vault.cpp:115

Referenced by AddOutlandScripts().

Variable Documentation

◆ creatureData

ObjectData const creatureData[]
Initial value:
=
{
{ 0, 0 }
}
@ DATA_DOOR_CONTROLLER
Definition: steam_vault.h:39
@ DATA_MEKGINEER_STEAMRIGGER
Definition: steam_vault.h:32
@ NPC_MEKGINEER_STEAMRIGGER
Definition: steam_vault.h:48
@ NPC_DOOR_CONTROLLER
Definition: steam_vault.h:50

Referenced by instance_steam_vault::instance_steam_vault_InstanceMapScript::instance_steam_vault_InstanceMapScript().

◆ minionData

MinionData const minionData[]
Initial value:
=
{
{ 0, 0 }
}
@ NPC_THESPIA_WATER_ELEMENTAL
Definition: steam_vault.h:56
@ NPC_NAGA_DISTILLER
Definition: steam_vault.h:55
@ DATA_HYDROMANCER_THESPIA
Definition: steam_vault.h:31
@ DATA_WARLORD_KALITHRESH
Definition: steam_vault.h:33

Referenced by instance_steam_vault::instance_steam_vault_InstanceMapScript::instance_steam_vault_InstanceMapScript().

◆ objectData

ObjectData const objectData[]
Initial value:
=
{
{ 0, 0, }
}
@ DATA_MAIN_CHAMBERS_DOOR
Definition: steam_vault.h:38
@ DATA_ACCESS_PANEL_MEKGINEER
Definition: steam_vault.h:37
@ DATA_ACCESS_PANEL_HYDROMANCER
Definition: steam_vault.h:36
@ GO_ACCESS_PANEL_HYDRO
Definition: steam_vault.h:45
@ GO_MAIN_CHAMBERS_DOOR
Definition: steam_vault.h:44
@ GO_ACCESS_PANEL_MEK
Definition: steam_vault.h:46

Referenced by instance_steam_vault::instance_steam_vault_InstanceMapScript::instance_steam_vault_InstanceMapScript().