AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "GameObjectScript.h"
#include "InstanceMapScript.h"
#include "InstanceScript.h"
#include "steam_vault.h"
Go to the source code of this file.
Classes | |
class | go_main_chambers_access_panel |
class | instance_steam_vault |
struct | instance_steam_vault::instance_steam_vault_InstanceMapScript |
Enumerations | |
enum | MainChambersAccessPanelSays { SAY_FAINT_ECHO = 0 , SAY_LOUD_RUMBLE = 1 } |
Functions | |
void | AddSC_instance_steam_vault () |
Variables | |
MinionData const | minionData [] |
ObjectData const | creatureData [] |
ObjectData const | objectData [] |
Enumerator | |
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SAY_FAINT_ECHO | |
SAY_LOUD_RUMBLE |
void AddSC_instance_steam_vault | ( | ) |
Referenced by AddOutlandScripts().
ObjectData const creatureData[] |
Referenced by instance_steam_vault::instance_steam_vault_InstanceMapScript::instance_steam_vault_InstanceMapScript().
MinionData const minionData[] |
Referenced by instance_steam_vault::instance_steam_vault_InstanceMapScript::instance_steam_vault_InstanceMapScript().
ObjectData const objectData[] |
Referenced by instance_steam_vault::instance_steam_vault_InstanceMapScript::instance_steam_vault_InstanceMapScript().