#include "InstanceMapScript.h"
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bool | IsDatabaseBound () const override |
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void | checkValidity () override |
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virtual InstanceScript * | GetInstanceScript (InstanceMap *) const |
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virtual bool | IsDatabaseBound () const |
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virtual bool | isAfterLoadScript () const |
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virtual void | checkValidity () |
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const std::string & | GetName () const |
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uint16 | GetTotalAvailableHooks () |
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void | checkMap () |
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MapEntry const * | GetEntry () |
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virtual void | OnCreate (InstanceMap *) |
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virtual void | OnDestroy (InstanceMap *) |
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virtual void | OnLoadGridMap (InstanceMap *, GridMap *, uint32, uint32) |
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virtual void | OnUnloadGridMap (InstanceMap *, GridMap *, uint32, uint32) |
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virtual void | OnPlayerEnter (InstanceMap *, Player *) |
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virtual void | OnPlayerLeave (InstanceMap *, Player *) |
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void | OnUpdate (InstanceMap *, uint32) override |
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virtual void | OnUpdate (TObject *, uint32) |
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◆ InstanceMapScript()
InstanceMapScript::InstanceMapScript |
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const char * |
name, |
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uint32 |
mapId |
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) |
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protected |
29 :
31{
33}
static void AddScript(TScript *const script, std::vector< uint16 > enabledHooks={})
Definition: ScriptMgr.h:737
Definition: ScriptObject.h:44
Definition: ScriptObject.h:82
References ScriptRegistry< TScript >::AddScript().
◆ checkValidity()
void InstanceMapScript::checkValidity |
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overridevirtual |
◆ GetInstanceScript()
Reimplemented in instance_blackrock_depths, instance_blackrock_spire, instance_blackwing_lair, instance_molten_core, instance_deadmines, instance_gnomeregan, instance_karazhan, instance_magisters_terrace, instance_scarlet_monastery, instance_scholomance, instance_shadowfang_keep, instance_stratholme, instance_sunken_temple, instance_sunwell_plateau, instance_the_stockade, instance_uldaman, instance_zulaman, instance_zulgurub, instance_blackfathom_deeps, instance_hyjal, instance_old_hillsbrad, instance_the_black_morass, instance_dire_maul, instance_maraudon, instance_ragefire_chasm, instance_razorfen_downs, instance_razorfen_kraul, instance_ruins_of_ahnqiraj, instance_temple_of_ahnqiraj, instance_wailing_caverns, instance_zulfarrak, instance_ahnkahet, instance_azjol_nerub, instance_ruby_sanctum, instance_trial_of_the_crusader, instance_drak_tharon_keep, instance_forge_of_souls, instance_pit_of_saron, instance_icecrown_citadel, instance_nexus, instance_vault_of_archavon, instance_auchenai_crypts, instance_mana_tombs, instance_sethekk_halls, instance_shadow_labyrinth, instance_black_temple, instance_serpent_shrine, instance_the_slave_pens, instance_steam_vault, instance_the_underbog, instance_gruuls_lair, instance_blood_furnace, instance_hellfire_ramparts, instance_magtheridons_lair, instance_shattered_halls, instance_arcatraz, instance_the_botanica, instance_the_eye, instance_mechanar, instance_culling_of_stratholme, instance_onyxias_lair, instance_obsidian_sanctum, instance_trial_of_the_champion, instance_halls_of_reflection, instance_gundrak, instance_naxxramas, instance_eye_of_eternity, instance_oculus, instance_halls_of_lightning, instance_halls_of_stone, instance_ulduar, instance_utgarde_keep, instance_utgarde_pinnacle, and instance_violet_hold.
◆ IsDatabaseBound()
bool InstanceMapScript::IsDatabaseBound |
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const |
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inlineoverridevirtual |