914 {
917 if (xt002->HasAura(aurEff->GetAmount()))
919 {
922 }
923 }
@ TEMPSUMMON_TIMED_DESPAWN
Definition: Object.h:47
@ SPELL_GRAVITY_BOMB_TRIGGER_10
Definition: boss_xt002.cpp:885
@ SPELL_VOID_ZONE_DAMAGE
Definition: boss_xt002.cpp:58
@ NPC_VOID_ZONE
Definition: boss_xt002.cpp:87
Definition: Creature.h:46
TempSummon * SummonCreature(uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition: Object.cpp:2355
Definition: Player.h:1064
uint32 Id
Definition: SpellInfo.h:320
SpellInfo const * GetSpellInfo() const
Definition: SpellScript.cpp:1005