#include "BattlegroundIC.h"
◆ BattlegroundICScore()
BattlegroundICScore::BattlegroundICScore |
( |
ObjectGuid |
playerGuid | ) |
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inlineprotected |
Definition: BattlegroundScore.h:58
◆ BuildObjectivesBlock()
void BattlegroundICScore::BuildObjectivesBlock |
( |
WorldPacket & |
data | ) |
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finalprotectedvirtual |
Implements BattlegroundScore.
31{
35}
std::uint32_t uint32
Definition: Define.h:107
uint32 BasesAssaulted
Definition: BattlegroundIC.h:947
uint32 BasesDefended
Definition: BattlegroundIC.h:948
References BasesAssaulted, and BasesDefended.
◆ GetAttr1()
uint32 BattlegroundICScore::GetAttr1 |
( |
| ) |
const |
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inlineoverrideprotectedvirtual |
◆ GetAttr2()
uint32 BattlegroundICScore::GetAttr2 |
( |
| ) |
const |
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inlineoverrideprotectedvirtual |
◆ UpdateScore()
void BattlegroundICScore::UpdateScore |
( |
uint32 |
type, |
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uint32 |
value |
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) |
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inlineoverrideprotectedvirtual |
◆ BattlegroundIC
◆ BasesAssaulted
uint32 BattlegroundICScore::BasesAssaulted = 0 |
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protected |
◆ BasesDefended
uint32 BattlegroundICScore::BasesDefended = 0 |
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protected |