#include "Errors.h"
#include "ObjectGuid.h"
Go to the source code of this file.
|
enum | ScoreType {
SCORE_KILLING_BLOWS = 1
,
SCORE_DEATHS
,
SCORE_HONORABLE_KILLS
,
SCORE_BONUS_HONOR
,
SCORE_DAMAGE_DONE
,
SCORE_HEALING_DONE
,
SCORE_FLAG_CAPTURES
,
SCORE_FLAG_RETURNS
,
SCORE_BASES_ASSAULTED
,
SCORE_BASES_DEFENDED
,
SCORE_GRAVEYARDS_ASSAULTED
,
SCORE_GRAVEYARDS_DEFENDED
,
SCORE_TOWERS_ASSAULTED
,
SCORE_TOWERS_DEFENDED
,
SCORE_MINES_CAPTURED
,
SCORE_DESTROYED_DEMOLISHER
,
SCORE_DESTROYED_WALL
} |
|
◆ ScoreType
Enumerator |
---|
SCORE_KILLING_BLOWS | |
SCORE_DEATHS | |
SCORE_HONORABLE_KILLS | |
SCORE_BONUS_HONOR | |
SCORE_DAMAGE_DONE | |
SCORE_HEALING_DONE | |
SCORE_FLAG_CAPTURES | |
SCORE_FLAG_RETURNS | |
SCORE_BASES_ASSAULTED | |
SCORE_BASES_DEFENDED | |
SCORE_GRAVEYARDS_ASSAULTED | |
SCORE_GRAVEYARDS_DEFENDED | |
SCORE_TOWERS_ASSAULTED | |
SCORE_TOWERS_DEFENDED | |
SCORE_MINES_CAPTURED | |
SCORE_DESTROYED_DEMOLISHER | |
SCORE_DESTROYED_WALL | |
27{
34
35
38
39
42
43
49
50
51
52
55};
@ SCORE_BASES_ASSAULTED
Definition: BattlegroundScore.h:40
@ SCORE_GRAVEYARDS_ASSAULTED
Definition: BattlegroundScore.h:44
@ SCORE_KILLING_BLOWS
Definition: BattlegroundScore.h:28
@ SCORE_TOWERS_DEFENDED
Definition: BattlegroundScore.h:47
@ SCORE_BONUS_HONOR
Definition: BattlegroundScore.h:31
@ SCORE_FLAG_CAPTURES
Definition: BattlegroundScore.h:36
@ SCORE_DEATHS
Definition: BattlegroundScore.h:29
@ SCORE_TOWERS_ASSAULTED
Definition: BattlegroundScore.h:46
@ SCORE_MINES_CAPTURED
Definition: BattlegroundScore.h:48
@ SCORE_DAMAGE_DONE
Definition: BattlegroundScore.h:32
@ SCORE_DESTROYED_WALL
Definition: BattlegroundScore.h:54
@ SCORE_DESTROYED_DEMOLISHER
Definition: BattlegroundScore.h:53
@ SCORE_BASES_DEFENDED
Definition: BattlegroundScore.h:41
@ SCORE_HEALING_DONE
Definition: BattlegroundScore.h:33
@ SCORE_GRAVEYARDS_DEFENDED
Definition: BattlegroundScore.h:45
@ SCORE_HONORABLE_KILLS
Definition: BattlegroundScore.h:30
@ SCORE_FLAG_RETURNS
Definition: BattlegroundScore.h:37