239 {
242
245 {
248 else
250 }
251
253 return true;
254 }
@ QUEST_STATUS_INCOMPLETE
Definition: QuestDef.h:103
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition: ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition: ScriptedGossip.cpp:28
@ GOSSIP_SENDER_MAIN
Definition: ScriptedGossip.h:70
@ GOSSIP_ACTION_INFO_DEF
Definition: ScriptedGossip.h:68
@ GOSSIP_AQUANOS_HORDE
Definition: zone_dalaran.cpp:115
@ QUEST_SUITABLE_DISGUISE_H
Definition: zone_dalaran.cpp:107
@ GOSSIP_AQUANOS_ALLIANCE
Definition: zone_dalaran.cpp:114
@ QUEST_SUITABLE_DISGUISE_A
Definition: zone_dalaran.cpp:106
@ GOSSIP_MENU_AQUANOS
Definition: zone_dalaran.cpp:113
@ TEAM_ALLIANCE
Definition: SharedDefines.h:760
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:109
TeamId GetTeamId(bool original=false) const
Definition: Player.h:2084
void PrepareQuestMenu(ObjectGuid guid)
Definition: PlayerQuest.cpp:39
QuestStatus GetQuestStatus(uint32 quest_id) const
Definition: PlayerQuest.cpp:1424
uint32 GetGossipTextId(uint32 menuId, WorldObject *source)
Definition: PlayerGossip.cpp:404
bool IsQuestGiver() const
Definition: Unit.h:998