AzerothCore 3.3.5a
OpenSource WoW Emulator
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go_inconspicuous_mine_car Class Reference
Inheritance diagram for go_inconspicuous_mine_car:
GameObjectScript ScriptObject UpdatableScript< GameObject >

Public Member Functions

 go_inconspicuous_mine_car ()
 
bool OnGossipHello (Player *player, GameObject *) override
 
- Public Member Functions inherited from GameObjectScript
bool IsDatabaseBound () const override
 
virtual bool OnGossipHello (Player *, GameObject *)
 
virtual bool OnGossipSelect (Player *, GameObject *, uint32, uint32)
 
virtual bool OnGossipSelectCode (Player *, GameObject *, uint32, uint32, const char *)
 
virtual bool OnQuestAccept (Player *, GameObject *, Quest const *)
 
virtual bool OnQuestReward (Player *, GameObject *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, GameObject *)
 
virtual void OnDestroyed (GameObject *, Player *)
 
virtual void OnDamaged (GameObject *, Player *)
 
virtual void OnModifyHealth (GameObject *, Unit *, int32 &, SpellInfo const *)
 
virtual void OnLootStateChanged (GameObject *, uint32, Unit *)
 
virtual void OnGameObjectStateChanged (GameObject *, uint32)
 
virtual GameObjectAIGetAI (GameObject *) const
 
- Public Member Functions inherited from ScriptObject
virtual bool IsDatabaseBound () const
 
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 
uint16 GetTotalAvailableHooks ()
 
- Public Member Functions inherited from UpdatableScript< GameObject >
virtual void OnUpdate (GameObject *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from GameObjectScript
 GameObjectScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name, uint16 totalAvailableHooks=0)
 
virtual ~ScriptObject ()=default
 
- Protected Member Functions inherited from UpdatableScript< GameObject >
 UpdatableScript ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ go_inconspicuous_mine_car()

go_inconspicuous_mine_car::go_inconspicuous_mine_car ( )
inline
1147: GameObjectScript("go_inconspicuous_mine_car") { }
Definition: GameObjectScript.h:25

Member Function Documentation

◆ OnGossipHello()

bool go_inconspicuous_mine_car::OnGossipHello ( Player player,
GameObject  
)
inlineoverridevirtual

Reimplemented from GameObjectScript.

1150 {
1151 if (player->GetQuestStatus(12701) == QUEST_STATUS_INCOMPLETE)
1152 {
1153 // Hack Why Trinity Dont Support Custom Summon Location
1154 if (Creature* miner = player->SummonCreature(28841, 2383.869629f, -5900.312500f, 107.996086f, player->GetOrientation(), TEMPSUMMON_DEAD_DESPAWN, 1))
1155 {
1156 player->CastSpell(player, SPELL_CART_SUMM, true);
1157 if (Creature* car = player->GetVehicleCreatureBase())
1158 {
1159 if (car->GetEntry() == 28817)
1160 {
1161 car->AI()->SetGUID(miner->GetGUID());
1162 CAST_AI(npc_scarlet_miner::npc_scarlet_minerAI, miner->AI())->InitCartQuest(player);
1163 }
1164 }
1165 }
1166 }
1167
1168 return true;
1169 }
@ SPELL_CART_SUMM
Definition: chapter1.cpp:1141
#define CAST_AI(a, b)
Definition: UnitAI.h:26
@ QUEST_STATUS_INCOMPLETE
Definition: QuestDef.h:103
@ TEMPSUMMON_DEAD_DESPAWN
Definition: Object.h:52
Definition: Creature.h:43
TempSummon * SummonCreature(uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition: Object.cpp:2366
float GetOrientation() const
Definition: Position.h:119
QuestStatus GetQuestStatus(uint32 quest_id) const
Definition: PlayerQuest.cpp:1429
Creature * GetVehicleCreatureBase() const
Definition: Unit.cpp:18747
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1167
Definition: chapter1.cpp:1010

References CAST_AI, Unit::CastSpell(), Position::GetOrientation(), Player::GetQuestStatus(), Unit::GetVehicleCreatureBase(), QUEST_STATUS_INCOMPLETE, SPELL_CART_SUMM, WorldObject::SummonCreature(), and TEMPSUMMON_DEAD_DESPAWN.