AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
spell_gen_mounted_charge Class Reference
Inheritance diagram for spell_gen_mounted_charge:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_gen_mounted_charge) bool Validate(SpellInfo const *) override
 
void HandleScriptEffect (SpellEffIndex effIndex)
 
void HandleChargeEffect (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleChargeEffect()

void spell_gen_mounted_charge::HandleChargeEffect ( SpellEffIndex  )
inlineprivate
3092 {
3093 uint32 spellId;
3094
3095 switch (GetSpellInfo()->Id)
3096 {
3098 spellId = SPELL_CHARGE_DAMAGE_8K5;
3099 break;
3102 spellId = SPELL_CHARGE_DAMAGE_20K;
3103 break;
3106 spellId = SPELL_CHARGE_DAMAGE_45K;
3107 break;
3108 default:
3109 return;
3110 }
3111
3112 if (Unit* rider = GetCaster()->GetCharmer())
3113 rider->CastSpell(GetHitUnit(), spellId, false);
3114 else
3115 GetCaster()->CastSpell(GetHitUnit(), spellId, false);
3116 }
std::uint32_t uint32
Definition: Define.h:107
@ SPELL_CHARGE_CHARGING_EFFECT_8K5
Definition: spell_generic.cpp:2999
@ SPELL_CHARGE_CHARGING_EFFECT_20K_2
Definition: spell_generic.cpp:3001
@ SPELL_CHARGE_DAMAGE_45K
Definition: spell_generic.cpp:2997
@ SPELL_CHARGE_CHARGING_EFFECT_20K_1
Definition: spell_generic.cpp:3000
@ SPELL_CHARGE_DAMAGE_8K5
Definition: spell_generic.cpp:2995
@ SPELL_CHARGE_CHARGING_EFFECT_45K_1
Definition: spell_generic.cpp:3002
@ SPELL_CHARGE_DAMAGE_20K
Definition: spell_generic.cpp:2996
@ SPELL_CHARGE_CHARGING_EFFECT_45K_2
Definition: spell_generic.cpp:3003
Definition: Unit.h:630
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1168
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:411
Unit * GetHitUnit()
Definition: SpellScript.cpp:448
Unit * GetCaster()
Definition: SpellScript.cpp:401

References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), SpellScript::GetSpellInfo(), SPELL_CHARGE_CHARGING_EFFECT_20K_1, SPELL_CHARGE_CHARGING_EFFECT_20K_2, SPELL_CHARGE_CHARGING_EFFECT_45K_1, SPELL_CHARGE_CHARGING_EFFECT_45K_2, SPELL_CHARGE_CHARGING_EFFECT_8K5, SPELL_CHARGE_DAMAGE_20K, SPELL_CHARGE_DAMAGE_45K, and SPELL_CHARGE_DAMAGE_8K5.

Referenced by Register().

◆ HandleScriptEffect()

void spell_gen_mounted_charge::HandleScriptEffect ( SpellEffIndex  effIndex)
inlineprivate
3035 {
3036 Unit* target = GetHitUnit();
3037
3038 switch (effIndex)
3039 {
3040 case EFFECT_0: // On spells wich trigger the damaging spell (and also the visual)
3041 {
3042 uint32 spellId;
3043
3044 switch (GetSpellInfo()->Id)
3045 {
3048 break;
3051 break;
3052 default:
3053 return;
3054 }
3055
3056 // If target isn't a training dummy there's a chance of failing the charge
3057 if (!target->HasUnitFlag(UNIT_FLAG_DISABLE_MOVE) && roll_chance_f(12.5f))
3058 spellId = SPELL_CHARGE_MISS_EFFECT;
3059
3060 if (Unit* vehicle = GetCaster()->GetVehicleBase())
3061 vehicle->CastSpell(target, spellId, false);
3062 else
3063 GetCaster()->CastSpell(target, spellId, false);
3064 break;
3065 }
3066 case EFFECT_1: // On damaging spells, for removing a defend layer
3067 case EFFECT_2:
3068 {
3069 Unit::AuraApplicationMap const& auras = target->GetAppliedAuras();
3070 for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
3071 {
3072 if (Aura* aura = itr->second->GetBase())
3073 {
3074 SpellInfo const* auraInfo = aura->GetSpellInfo();
3075 if (auraInfo && auraInfo->SpellIconID == 2007 && aura->HasEffectType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN))
3076 {
3077 aura->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
3078 // Remove dummys from rider (Necessary for updating visual shields)
3079 if (Unit* rider = target->GetCharmer())
3080 if (Aura* defend = rider->GetAura(aura->GetId()))
3081 defend->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
3082 break;
3083 }
3084 }
3085 }
3086 break;
3087 }
3088 }
3089 }
bool roll_chance_f(float chance)
Definition: Random.h:53
@ UNIT_FLAG_DISABLE_MOVE
Definition: UnitDefines.h:231
@ SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN
Definition: SpellAuraDefines.h:150
@ AURA_REMOVE_BY_ENEMY_SPELL
Definition: SpellAuraDefines.h:394
@ SPELL_CHARGE_TRIGGER_FACTION_MOUNTS
Definition: spell_generic.cpp:3005
@ SPELL_CHARGE_TRIGGER_TRIAL_CHAMPION
Definition: spell_generic.cpp:3006
@ SPELL_CHARGE_MISS_EFFECT
Definition: spell_generic.cpp:3008
@ EFFECT_1
Definition: SharedDefines.h:32
@ EFFECT_0
Definition: SharedDefines.h:31
@ EFFECT_2
Definition: SharedDefines.h:33
std::multimap< uint32, AuraApplication * > AuraApplicationMap
Definition: Unit.h:639
Unit * GetCharmer() const
Definition: Unit.cpp:10570
bool HasUnitFlag(UnitFlags flags) const
Definition: Unit.h:682
AuraApplicationMap & GetAppliedAuras()
Definition: Unit.h:1319
Definition: SpellAuras.h:87
Definition: SpellInfo.h:316
uint32 SpellIconID
Definition: SpellInfo.h:380

References AURA_REMOVE_BY_ENEMY_SPELL, Unit::CastSpell(), EFFECT_0, EFFECT_1, EFFECT_2, Unit::GetAppliedAuras(), SpellScript::GetCaster(), Unit::GetCharmer(), SpellScript::GetHitUnit(), SpellScript::GetSpellInfo(), Unit::HasUnitFlag(), roll_chance_f(), SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, SPELL_CHARGE_CHARGING_EFFECT_20K_1, SPELL_CHARGE_CHARGING_EFFECT_8K5, SPELL_CHARGE_MISS_EFFECT, SPELL_CHARGE_TRIGGER_FACTION_MOUNTS, SPELL_CHARGE_TRIGGER_TRIAL_CHAMPION, SpellInfo::SpellIconID, and UNIT_FLAG_DISABLE_MOVE.

Referenced by Register().

◆ PrepareSpellScript()

◆ Register()

void spell_gen_mounted_charge::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

3119 {
3120 SpellInfo const* spell = sSpellMgr->AssertSpellInfo(m_scriptSpellId);
3121
3124
3125 if (spell->Effects[EFFECT_0].Effect == SPELL_EFFECT_CHARGE)
3127 }
#define sSpellMgr
Definition: SpellMgr.h:825
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
#define EFFECT_FIRST_FOUND
Definition: SharedDefines.h:37
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition: SharedDefines.h:855
@ SPELL_EFFECT_CHARGE
Definition: SharedDefines.h:874
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition: SpellInfo.h:393
bool HasEffect(SpellEffects effect) const
Definition: SpellInfo.cpp:875
uint32 m_scriptSpellId
Definition: SpellScript.h:107
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandleScriptEffect(SpellEffIndex effIndex)
Definition: spell_generic.cpp:3034
void HandleChargeEffect(SpellEffIndex)
Definition: spell_generic.cpp:3091

References EFFECT_0, EFFECT_FIRST_FOUND, SpellInfo::Effects, HandleChargeEffect(), HandleScriptEffect(), SpellInfo::HasEffect(), _SpellScript::m_scriptSpellId, SpellScript::OnEffectHitTarget, SPELL_EFFECT_CHARGE, SPELL_EFFECT_SCRIPT_EFFECT, SpellEffectFn, and sSpellMgr.