AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "InstanceMapScript.h"
#include "InstanceScript.h"
#include "SpellScriptLoader.h"
#include "shadow_labyrinth.h"
#include "SpellScript.h"
Go to the source code of this file.
Classes | |
class | instance_shadow_labyrinth |
struct | instance_shadow_labyrinth::instance_shadow_labyrinth_InstanceMapScript |
class | spell_mark_of_malice |
Enumerations | |
enum | MarkOfMalice { SPELL_MARK_OF_MALICE_TRIGGERED = 33494 } |
Functions | |
void | AddSC_instance_shadow_labyrinth () |
Variables | |
DoorData const | doorData [] |
ObjectData const | creatureData [] |
enum MarkOfMalice |
Enumerator | |
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SPELL_MARK_OF_MALICE_TRIGGERED |
void AddSC_instance_shadow_labyrinth | ( | ) |
References RegisterSpellScript.
Referenced by AddOutlandScripts().
ObjectData const creatureData[] |
Referenced by instance_shadow_labyrinth::instance_shadow_labyrinth_InstanceMapScript::instance_shadow_labyrinth_InstanceMapScript().
DoorData const doorData[] |
Referenced by instance_shadow_labyrinth::instance_shadow_labyrinth_InstanceMapScript::instance_shadow_labyrinth_InstanceMapScript().