188 {
192 }
@ SPELL_AURA_PERIODIC_TRIGGER_SPELL
Definition: SpellAuraDefines.h:86
@ AURA_EFFECT_HANDLE_REAL
Definition: SpellAuraDefines.h:42
#define AuraEffectPeriodicFn(F, I, N)
Definition: SpellScript.h:760
#define AuraEffectApplyFn(F, I, N, M)
Definition: SpellScript.h:743
#define AuraEffectRemoveFn(F, I, N, M)
Definition: SpellScript.h:754
@ EFFECT_0
Definition: SharedDefines.h:31
HookList< EffectApplyHandler > AfterEffectRemove
Definition: SpellScript.h:753
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition: SpellScript.h:759
HookList< EffectApplyHandler > AfterEffectApply
Definition: SpellScript.h:742
void HandleAfterRemove(AuraEffect const *, AuraEffectHandleModes)
Definition: boss_baron_geddon.cpp:149
void PeriodicTick(AuraEffect const *aurEff)
Definition: boss_baron_geddon.cpp:157
void HandleAfterApply(AuraEffect const *, AuraEffectHandleModes)
Definition: boss_baron_geddon.cpp:140