#include "GuildPackets.h"
◆ GuildRoster()
WorldPackets::Guild::GuildRoster::GuildRoster |
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inline |
@ SMSG_GUILD_ROSTER
Definition: Opcodes.h:168
ServerPacket(OpcodeServer opcode, std::size_t initialSize=200)
Definition: Packet.cpp:25
◆ Write()
WorldPacket const * WorldPackets::Guild::GuildRoster::Write |
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overridevirtual |
Implements WorldPackets::Packet.
61{
66
67 for (GuildRankData
const& rank :
RankData)
69
70 for (GuildRosterMemberData
const& member :
MemberData)
72
74}
std::uint32_t uint32
Definition: Define.h:107
WorldPacket _worldPacket
Definition: Packet.h:42
std::string WelcomeText
Definition: GuildPackets.h:139
std::vector< GuildRankData > RankData
Definition: GuildPackets.h:138
std::vector< GuildRosterMemberData > MemberData
Definition: GuildPackets.h:137
std::string InfoText
Definition: GuildPackets.h:140
Referenced by Guild::HandleRoster().
◆ InfoText
std::string WorldPackets::Guild::GuildRoster::InfoText |
◆ MemberData
◆ RankData
std::vector<GuildRankData> WorldPackets::Guild::GuildRoster::RankData |
◆ WelcomeText
std::string WorldPackets::Guild::GuildRoster::WelcomeText |