#include "GuildPackets.h"
◆ AreaID
int32 WorldPackets::Guild::GuildRosterMemberData::AreaID = 0 |
◆ ClassID
uint8 WorldPackets::Guild::GuildRosterMemberData::ClassID = 0 |
◆ Gender
uint8 WorldPackets::Guild::GuildRosterMemberData::Gender = 0 |
◆ Guid
ObjectGuid WorldPackets::Guild::GuildRosterMemberData::Guid |
◆ LastSave
float WorldPackets::Guild::GuildRosterMemberData::LastSave = 0.0f |
◆ Level
uint8 WorldPackets::Guild::GuildRosterMemberData::Level = 0 |
◆ Name
std::string WorldPackets::Guild::GuildRosterMemberData::Name |
◆ Note
std::string WorldPackets::Guild::GuildRosterMemberData::Note |
◆ OfficerNote
std::string WorldPackets::Guild::GuildRosterMemberData::OfficerNote |
◆ RankID
int32 WorldPackets::Guild::GuildRosterMemberData::RankID = 0 |
◆ Status
uint8 WorldPackets::Guild::GuildRosterMemberData::Status = 0 |
◆ TotalXP
int64 WorldPackets::Guild::GuildRosterMemberData::TotalXP = 0 |
◆ WeeklyXP
int64 WorldPackets::Guild::GuildRosterMemberData::WeeklyXP = 0 |