201 {
204 return;
205
213 }
@ SPELL_SUMMON_SKELETON2
Definition: boss_teron_gorefiend.cpp:48
@ SPELL_POSSESS_SPIRIT_IMMUNE
Definition: boss_teron_gorefiend.cpp:51
@ SPELL_SUMMON_SKELETON4
Definition: boss_teron_gorefiend.cpp:50
@ SPELL_SPIRITUAL_VENGEANCE
Definition: boss_teron_gorefiend.cpp:52
@ SPELL_SUMMON_SPIRIT
Definition: boss_teron_gorefiend.cpp:46
@ SPELL_SUMMON_SKELETON1
Definition: boss_teron_gorefiend.cpp:47
@ SPELL_SUMMON_SKELETON3
Definition: boss_teron_gorefiend.cpp:49
InstanceScript * GetInstanceScript() const
Definition: Object.cpp:1192
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1168
Definition: InstanceScript.h:142
virtual bool IsEncounterInProgress() const
Definition: InstanceScript.cpp:122
Unit * GetCaster() const
Definition: SpellScript.cpp:1020
Unit * GetTarget() const
Definition: SpellScript.cpp:1165