81 {
83 {
84
86 return;
87
90 {
92 }
93 else
94 {
96 }
97
98
99 target->CastSpell(target, spellId, true);
100 return;
101 }
102 }
std::uint32_t uint32
Definition: Define.h:107
@ SPELL_AURA_TRANSFORM
Definition: SpellAuraDefines.h:119
@ SPELL_WINTER_WONDERVOLT_RED_WOMEN
Definition: winter_veil.cpp:71
@ SPELL_WINTER_WONDERVOLT_GREEN_WOMEN
Definition: winter_veil.cpp:69
@ SPELL_WINTER_WONDERVOLT_RED_MAN
Definition: winter_veil.cpp:72
@ SPELL_WINTER_WONDERVOLT_GREEN_MAN
Definition: winter_veil.cpp:70
@ GENDER_MALE
Definition: SharedDefines.h:61
@ TEAM_ALLIANCE
Definition: SharedDefines.h:760
Definition: Player.h:1064
Player * GetHitPlayer()
Definition: SpellScript.cpp:471