AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_item_rocket_boots Class Reference
Inheritance diagram for spell_item_rocket_boots:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_item_rocket_boots)
 
bool Load () override
 
bool Validate (SpellInfo const *) override
 
void HandleDummy (SpellEffIndex)
 
SpellCastResult CheckCast ()
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckCast()

SpellCastResult spell_item_rocket_boots::CheckCast ( )
inlineprivate
3304 {
3305 if (GetCaster()->IsInWater())
3307 return SPELL_CAST_OK;
3308 }
@ SPELL_FAILED_ONLY_ABOVEWATER
Definition: SharedDefines.h:1037
@ SPELL_CAST_OK
Definition: SharedDefines.h:1138
Unit * GetCaster()
Definition: SpellScript.cpp:401

References SpellScript::GetCaster(), SPELL_CAST_OK, and SPELL_FAILED_ONLY_ABOVEWATER.

Referenced by Register().

◆ HandleDummy()

void spell_item_rocket_boots::HandleDummy ( SpellEffIndex  )
inlineprivate
3294 {
3295 Player* caster = GetCaster()->ToPlayer();
3296 if (Battleground* bg = caster->GetBattleground())
3297 bg->EventPlayerDroppedFlag(caster);
3298
3300 caster->CastSpell(caster, SPELL_ROCKET_BOOTS_PROC, true, nullptr);
3301 }
@ SPELL_ROCKET_BOOTS_PROC
Definition: spell_item.cpp:3276
Definition: Battleground.h:298
Player * ToPlayer()
Definition: Object.h:198
Definition: Player.h:1064
Battleground * GetBattleground(bool create=false) const
Definition: Player.cpp:12192
void RemoveSpellCooldown(uint32 spell_id, bool update=false)
Definition: Player.cpp:3503
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1168

References Unit::CastSpell(), Player::GetBattleground(), SpellScript::GetCaster(), Player::RemoveSpellCooldown(), SPELL_ROCKET_BOOTS_PROC, and Object::ToPlayer().

Referenced by Register().

◆ Load()

bool spell_item_rocket_boots::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

3284 {
3285 return GetCaster()->IsPlayer();
3286 }
bool IsPlayer() const
Definition: Object.h:197

References SpellScript::GetCaster(), and Object::IsPlayer().

◆ PrepareSpellScript()

spell_item_rocket_boots::PrepareSpellScript ( spell_item_rocket_boots  )
private

◆ Register()

void spell_item_rocket_boots::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

3311 {
3314 }
#define SpellCheckCastFn(F)
Definition: SpellScript.h:329
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
@ EFFECT_0
Definition: SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition: SharedDefines.h:781
HookList< CheckCastHandler > OnCheckCast
Definition: SpellScript.h:328
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandleDummy(SpellEffIndex)
Definition: spell_item.cpp:3293
SpellCastResult CheckCast()
Definition: spell_item.cpp:3303

References CheckCast(), EFFECT_0, HandleDummy(), SpellScript::OnCheckCast, SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, SpellCheckCastFn, and SpellEffectFn.

◆ Validate()

bool spell_item_rocket_boots::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

3289 {
3291 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_ROCKET_BOOTS_PROC, and _SpellScript::ValidateSpellInfo().