AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_rog_blade_flurry Class Reference
Inheritance diagram for spell_rog_blade_flurry:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_rog_blade_flurry)
 
bool Validate (SpellInfo const *) override
 
bool Load () override
 
bool CheckProc (ProcEventInfo &eventInfo)
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void Register () override
 

Private Attributes

ObjectGuid _procTargetGUID
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckProc()

bool spell_rog_blade_flurry::CheckProc ( ProcEventInfo eventInfo)
inlineprivate
106 {
107 if (!eventInfo.GetActor())
108 return false;
109
110 Unit* _procTarget = eventInfo.GetActor()->SelectNearbyNoTotemTarget(eventInfo.GetProcTarget());
111 if (_procTarget)
112 _procTargetGUID = _procTarget->GetGUID();
113 return _procTarget;
114 }
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:109
Unit * GetActor()
Definition: Unit.h:439
Unit * GetProcTarget() const
Definition: Unit.h:441
Definition: Unit.h:630
Unit * SelectNearbyNoTotemTarget(Unit *exclude=nullptr, float dist=NOMINAL_MELEE_RANGE) const
Definition: Unit.cpp:16975
ObjectGuid _procTargetGUID
Definition: spell_rogue.cpp:141

References _procTargetGUID, ProcEventInfo::GetActor(), Object::GetGUID(), ProcEventInfo::GetProcTarget(), and Unit::SelectNearbyNoTotemTarget().

Referenced by Register().

◆ HandleProc()

void spell_rog_blade_flurry::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo eventInfo 
)
inlineprivate
117 {
119 // Xinef: no _procTarget but checkproc passed??
120 // Unit::CalculateAOEDamageReduction (this=0x0, damage=4118, schoolMask=1, caster=0x7ffdad089000)
122 DamageInfo* damageInfo = eventInfo.GetDamageInfo();
123 if (procTarget && damageInfo)
124 {
125 int32 damage = damageInfo->GetUnmitigatedDamage();
126
127 CustomSpellValues values;
128 values.AddSpellMod(SPELLVALUE_BASE_POINT0, damage);
131 }
132 }
std::int32_t int32
Definition: Define.h:103
@ SPELLVALUE_FORCED_CRIT_RESULT
Definition: SpellDefines.h:121
@ SPELLVALUE_BASE_POINT0
Definition: SpellDefines.h:114
@ TRIGGERED_FULL_MASK
Will return SPELL_FAILED_DONT_REPORT in CheckCast functions.
Definition: SpellDefines.h:148
@ PROC_EX_CRITICAL_HIT
Definition: SpellMgr.h:195
@ SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK
Definition: spell_rogue.cpp:33
Unit * GetUnit(WorldObject const &, ObjectGuid const guid)
Definition: ObjectAccessor.cpp:202
Definition: Unit.h:330
uint32 GetUnmitigatedDamage() const
Definition: Unit.cpp:173
uint32 GetHitMask() const
Definition: Unit.h:445
DamageInfo * GetDamageInfo() const
Definition: Unit.h:449
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1225
Definition: SpellDefines.h:163
void AddSpellMod(SpellValueMod mod, int32 value)
Definition: SpellDefines.h:165
void PreventDefaultAction()
Definition: SpellScript.cpp:985
Unit * GetTarget() const
Definition: SpellScript.cpp:1165

References _procTargetGUID, CustomSpellValues::AddSpellMod(), Unit::CastCustomSpell(), ProcEventInfo::GetDamageInfo(), ProcEventInfo::GetHitMask(), AuraScript::GetTarget(), ObjectAccessor::GetUnit(), DamageInfo::GetUnmitigatedDamage(), AuraScript::PreventDefaultAction(), PROC_EX_CRITICAL_HIT, SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK, SPELLVALUE_BASE_POINT0, SPELLVALUE_FORCED_CRIT_RESULT, and TRIGGERED_FULL_MASK.

Referenced by Register().

◆ Load()

bool spell_rog_blade_flurry::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

100 {
102 return true;
103 }
void Clear()
Definition: ObjectGuid.h:138

References _procTargetGUID, and ObjectGuid::Clear().

◆ PrepareAuraScript()

spell_rog_blade_flurry::PrepareAuraScript ( spell_rog_blade_flurry  )
private

◆ Register()

void spell_rog_blade_flurry::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

135 {
138 }
@ SPELL_AURA_MOD_MELEE_HASTE
Definition: SpellAuraDefines.h:201
#define AuraEffectProcFn(F, I, N)
Definition: SpellScript.h:847
#define AuraCheckProcFn(F)
Definition: SpellScript.h:818
@ EFFECT_0
Definition: SharedDefines.h:31
HookList< CheckProcHandler > DoCheckProc
Definition: SpellScript.h:817
HookList< EffectProcHandler > OnEffectProc
Definition: SpellScript.h:842
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition: spell_rogue.cpp:116
bool CheckProc(ProcEventInfo &eventInfo)
Definition: spell_rogue.cpp:105

References AuraCheckProcFn, AuraEffectProcFn, CheckProc(), AuraScript::DoCheckProc, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_MOD_MELEE_HASTE.

◆ Validate()

bool spell_rog_blade_flurry::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

95 {
97 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK, and _SpellScript::ValidateSpellInfo().

Member Data Documentation

◆ _procTargetGUID

ObjectGuid spell_rog_blade_flurry::_procTargetGUID
private

Referenced by CheckProc(), HandleProc(), and Load().