AzerothCore 3.3.5a
OpenSource WoW Emulator
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npc_experience Class Reference
Inheritance diagram for npc_experience:
CreatureScript ScriptObject UpdatableScript< Creature >

Public Member Functions

 npc_experience ()
 
bool OnGossipHello (Player *player, Creature *creature) override
 
bool OnGossipSelect (Player *player, Creature *, uint32, uint32 action) override
 
- Public Member Functions inherited from CreatureScript
bool IsDatabaseBound () const override
 
virtual bool OnGossipHello (Player *, Creature *)
 
virtual bool OnGossipSelect (Player *, Creature *, uint32, uint32)
 
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *)
 
virtual bool OnQuestAccept (Player *, Creature *, Quest const *)
 
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
 
virtual bool OnQuestComplete (Player *, Creature *, Quest const *)
 
virtual bool OnQuestReward (Player *, Creature *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, Creature *)
 
virtual CreatureAIGetAI (Creature *) const
 
virtual void OnFfaPvpStateUpdate (Creature *, bool)
 
- Public Member Functions inherited from ScriptObject
virtual bool IsDatabaseBound () const
 
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 
uint16 GetTotalAvailableHooks ()
 
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name, uint16 totalAvailableHooks=0)
 
virtual ~ScriptObject ()=default
 
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ npc_experience()

npc_experience::npc_experience ( )
inline
2018: CreatureScript("npc_experience") { }
Definition: CreatureScript.h:25

Member Function Documentation

◆ OnGossipHello()

bool npc_experience::OnGossipHello ( Player player,
Creature creature 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

2021 {
2022 auto toggleXpCost = sWorld->getIntConfig(CONFIG_TOGGLE_XP_COST);
2023
2025 {
2026 AddGossipItemFor(player, GOSSIP_MENU_EXP_NPC, 0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1, toggleXpCost); // "I no longer wish to gain experience."
2027 }
2028 else
2029 {
2030 AddGossipItemFor(player, GOSSIP_MENU_EXP_NPC, 1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2, toggleXpCost); // "I wish to start gaining experience again."
2031 }
2032
2033 SendGossipMenuFor(player, player->GetGossipTextId(creature), creature);
2034 return true;
2035 }
@ GOSSIP_MENU_EXP_NPC
Definition: npcs_special.cpp:2012
@ GOSSIP_SENDER_MAIN
Definition: ScriptedGossip.h:70
@ GOSSIP_ACTION_INFO_DEF
Definition: ScriptedGossip.h:68
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition: ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition: ScriptedGossip.cpp:28
@ CONFIG_TOGGLE_XP_COST
Definition: IWorld.h:411
@ PLAYER_FLAGS_NO_XP_GAIN
Definition: Player.h:499
#define sWorld
Definition: World.h:443
bool HasPlayerFlag(PlayerFlags flags) const
Definition: Player.h:1108
uint32 GetGossipTextId(uint32 menuId, WorldObject *source)
Definition: PlayerGossip.cpp:404

References AddGossipItemFor(), CONFIG_TOGGLE_XP_COST, Player::GetGossipTextId(), GOSSIP_ACTION_INFO_DEF, GOSSIP_MENU_EXP_NPC, GOSSIP_SENDER_MAIN, Player::HasPlayerFlag(), PLAYER_FLAGS_NO_XP_GAIN, SendGossipMenuFor(), and sWorld.

◆ OnGossipSelect()

bool npc_experience::OnGossipSelect ( Player player,
Creature ,
uint32  ,
uint32  action 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

2038 {
2039 auto toggleXpCost = sWorld->getIntConfig(CONFIG_TOGGLE_XP_COST);
2040
2041 ClearGossipMenuFor(player);
2042
2043 if (!player->HasEnoughMoney(toggleXpCost))
2044 {
2045 player->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, 0, 0, 0);
2047 return true;
2048 }
2049
2050 player->ModifyMoney(-toggleXpCost);
2051
2052 switch (action)
2053 {
2054 case GOSSIP_ACTION_INFO_DEF + 1://xp off
2056 break;
2057 case GOSSIP_ACTION_INFO_DEF + 2://xp on
2059 break;
2060 }
2061
2063 return true;
2064 }
void ClearGossipMenuFor(Player *player)
Definition: ScriptedGossip.cpp:22
@ BUY_ERR_NOT_ENOUGHT_MONEY
Definition: Item.h:143
void SendCloseGossip()
Definition: GossipDef.cpp:239
void SetPlayerFlag(PlayerFlags flags)
Definition: Player.h:1109
void RemovePlayerFlag(PlayerFlags flags)
Definition: Player.h:1110
bool ModifyMoney(int32 amount, bool sendError=true)
Definition: Player.cpp:11512
bool HasEnoughMoney(uint32 amount) const
Definition: Player.h:1600
void SendBuyError(BuyResult msg, Creature *creature, uint32 item, uint32 param)
Definition: PlayerStorage.cpp:4064
PlayerMenu * PlayerTalkClass
Definition: Player.h:2221

References BUY_ERR_NOT_ENOUGHT_MONEY, ClearGossipMenuFor(), CONFIG_TOGGLE_XP_COST, GOSSIP_ACTION_INFO_DEF, Player::HasEnoughMoney(), Player::ModifyMoney(), PLAYER_FLAGS_NO_XP_GAIN, Player::PlayerTalkClass, Player::RemovePlayerFlag(), Player::SendBuyError(), PlayerMenu::SendCloseGossip(), Player::SetPlayerFlag(), and sWorld.