AzerothCore 3.3.5a
OpenSource WoW Emulator
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boss_loken.cpp File Reference
#include "CreatureScript.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
#include "halls_of_lightning.h"

Go to the source code of this file.

Classes

class  boss_loken
 
struct  boss_loken::boss_lokenAI
 
class  spell_loken_pulsing_shockwave
 

Enumerations

enum  LokenSpells {
  SPELL_ARC_LIGHTNING = 52921 ,
  SPELL_LIGHTNING_NOVA_N = 52960 ,
  SPELL_LIGHTNING_NOVA_H = 59835 ,
  SPELL_LIGHTNING_NOVA_VISUAL = 56502 ,
  SPELL_LIGHTNING_NOVA_THUNDERS = 52663 ,
  SPELL_PULSING_SHOCKWAVE_N = 52961 ,
  SPELL_PULSING_SHOCKWAVE_H = 59836 ,
  ACHIEVEMENT_TIMELY_DEATH = 20384
}
 
enum  Yells {
  SAY_AGGRO = 0 ,
  SAY_EVADE = 1 ,
  SAY_SALVATION = 2 ,
  YELL_AGGRO = 0 ,
  YELL_EVADE = 1 ,
  YELL_RESPAWN = 2 ,
  YELL_RANDOM = 3 ,
  YELL_AGGRO = 0 ,
  YELL_EVADE = 1 ,
  YELL_AGGRO = 0 ,
  YELL_EVADE = 1 ,
  YELL_RANDOM = 2 ,
  YELL_SPELL = 3 ,
  YELL_SENATORS_ALIVE = 0 ,
  YELL_SENATORS_DEAD = 1 ,
  SAY_SLAY = 2 ,
  SAY_AGGRO = 0 ,
  SAY_SPECIAL = 1 ,
  SAY_KILL = 2 ,
  SAY_DEATH = 3 ,
  SAY_OUT_OF_COMBAT = 4 ,
  SAY_GUEST = 0 ,
  SAY_AGGRO = 0 ,
  SAY_HELPER_DIED = 1 ,
  SAY_PLAYER_KILLED = 5 ,
  SAY_DEATH = 10 ,
  SAY_AGGRO = 0 ,
  SAY_ENERGY = 1 ,
  SAY_OVERLOAD = 2 ,
  SAY_KILL = 3 ,
  EMOTE_DISCHARGE_ENERGY = 4 ,
  YELL_BIRTH = 0 ,
  YELL_KILL = 1 ,
  YELL_BREATH = 2 ,
  YELL_TAKEOFF = 3 ,
  YELL_BERSERK = 4 ,
  YELL_DEATH = 5 ,
  EMOTE_BREATH = 6 ,
  SAY_SATH_AGGRO = 0 ,
  SAY_SATH_SLAY = 1 ,
  SAY_SATH_DEATH = 2 ,
  SAY_SATH_SPELL1 = 3 ,
  SAY_SATH_SPELL2 = 4 ,
  SAY_EVIL_AGGRO = 0 ,
  SAY_EVIL_SLAY = 1 ,
  SAY_GOOD_PLRWIN = 2 ,
  SAY_EVIL_ENRAGE = 3 ,
  SAY_SATH_ENRAGE_ME = 4 ,
  SAY_KALEC_ENRAGE_SATH = 5 ,
  SAY_GOOD_AGGRO = 0 ,
  SAY_GOOD_NEAR_DEATH = 1 ,
  SAY_GOOD_NEAR_DEATH2 = 2 ,
  SAY_GOOD_MADRIGOSA = 3 ,
  SAY_KJ_OFFCOMBAT = 0 ,
  SAY_KALECGOS_ENCOURAGE = 0 ,
  SAY_KALECGOS_READY1 = 1 ,
  SAY_KALECGOS_READY2 = 2 ,
  SAY_KALECGOS_READY_ALL = 3 ,
  SAY_KALECGOS_AWAKEN = 5 ,
  SAY_KALECGOS_LETGO = 6 ,
  SAY_KALECGOS_FOCUS = 7 ,
  SAY_KALECGOS_FATE = 8 ,
  SAY_KALECGOS_GOODBYE = 9 ,
  SAY_KALECGOS_JOIN = 10 ,
  SAY_KJ_DEATH = 0 ,
  SAY_KJ_SLAY = 1 ,
  SAY_KJ_REFLECTION = 2 ,
  SAY_KJ_EMERGE = 3 ,
  SAY_KJ_DARKNESS = 4 ,
  SAY_KJ_PHASE3 = 5 ,
  SAY_KJ_PHASE4 = 6 ,
  SAY_KJ_PHASE5 = 7 ,
  EMOTE_KJ_DARKNESS = 8 ,
  SAY_ANVEENA_IMPRISONED = 0 ,
  SAY_ANVEENA_LOST = 1 ,
  SAY_ANVEENA_KALEC = 2 ,
  SAY_ANVEENA_GOODBYE = 3 ,
  SAY_AGGRO = 0 ,
  SAY_KILL = 1 ,
  SAY_SABER = 2 ,
  SAY_SPLIT = 3 ,
  SAY_MERGE = 4 ,
  SAY_DEATH = 5 ,
  SAY_AGGRO = 0 ,
  SAY_FIRE_BOMBS = 1 ,
  SAY_SUMMON_HATCHER = 2 ,
  SAY_ALL_EGGS = 3 ,
  SAY_BERSERK = 4 ,
  SAY_SLAY = 5 ,
  SAY_DEATH = 6 ,
  SAY_EVENT_STRANGERS = 7 ,
  SAY_EVENT_FRIENDS = 8 ,
  SAY_INTRO = 0 ,
  SAY_AGGRO = 1 ,
  SAY_TIME_WARP = 2 ,
  SAY_SLAY = 3 ,
  SAY_DEATH = 4 ,
  SAY_AGGRO = 0 ,
  SAY_DEATH = 1 ,
  SAY_FAIL = 2 ,
  SAY_THANKS = 0 ,
  SAY_AGGRO = 2 ,
  SAY_KILL = 3 ,
  SAY_SLAY = 4 ,
  SAY_SLEEP = 5 ,
  SAY_30HEALTH = 6 ,
  SAY_15HEALTH = 7 ,
  SAY_ESCAPE_SPEECH_1 = 8 ,
  SAY_ESCAPE_SPEECH_2 = 9 ,
  SAY_OUTRO = 10 ,
  SAY_AGGRO = 0 ,
  SAY_SLAY = 1 ,
  SAY_SPAWN = 2 ,
  SAY_DEATH = 3 ,
  SAY_AGGRO = 0 ,
  SAY_SPAWN = 1 ,
  SAY_SLAY = 2 ,
  SAY_DEATH = 3 ,
  SAY_EXPLODE_GHOUL = 4 ,
  SAY_STEAL_FLESH = 5 ,
  SAY_SUMMON_GHOULS = 6 ,
  SAY_AGGRO = 0 ,
  SAY_KILL = 1 ,
  SAY_PHASE_2_TRANS = 2 ,
  SAY_PHASE_3_TRANS = 3 ,
  EMOTE_BREATH = 4 ,
  SAY_EVADE = 5 ,
  SAY_DEATH = 9 ,
  SAY_CHANGEAGGRO = 10 ,
  SAY_KILLS_ANDOROV = 11 ,
  SAY_COMPLETE_QUEST = 12 ,
  EMOTE_WEAKENED = 0 ,
  RANDOM_SOUND_WHISPER = 8663 ,
  SAY_AGGRO = 0 ,
  SAY_SLAY = 1 ,
  SAY_SPLIT = 2 ,
  SAY_DEATH = 3 ,
  SAY_AGGRO = 0 ,
  SAY_SLAY = 1 ,
  SAY_DEATH = 2 ,
  SAY_EGG_SAC = 3 ,
  EMOTE_HATCHES = 4 ,
  SAY_AGGRO = 0 ,
  SAY_SACRIFICE_1 = 1 ,
  SAY_SACRIFICE_2 = 2 ,
  SAY_SLAY = 3 ,
  SAY_DEATH = 4 ,
  SAY_PREACHING = 5 ,
  SAY_CHOSEN = 0 ,
  SAY_SACRIFICED = 1 ,
  SAY_REMOVE_PRISON = 1 ,
  SAY_AGGRO = 2 ,
  SAY_SLAY = 3 ,
  SAY_DEATH = 4 ,
  SAY_FEED = 5 ,
  SAY_VANISH = 6 ,
  SAY_AGGRO = 0 ,
  SAY_SLAY = 1 ,
  SAY_DEATH = 2 ,
  SAY_LOCUST = 3 ,
  SAY_SUBMERGE = 4 ,
  SAY_INTRO = 5 ,
  SAY_AGGRO = 0 ,
  SAY_SLAY = 1 ,
  SAY_DEATH = 2 ,
  SAY_SWARM = 3 ,
  SAY_PREFIGHT = 4 ,
  SAY_SEND_GROUP = 5 ,
  EMOTE_SNOBOLLED = 0 ,
  EMOTE_ENRAGE = 0 ,
  EMOTE_SUBMERGE = 1 ,
  EMOTE_EMERGE = 2 ,
  EMOTE_TRAMPLE_STARE = 0 ,
  EMOTE_TRAMPLE_CRASH = 1 ,
  EMOTE_TRAMPLE_FAIL = 2 ,
  SAY_AGGRO = 0 ,
  SAY_NIGHT = 2 ,
  SAY_LIGHT = 1 ,
  EMOTE_VORTEX = 3 ,
  EMOTE_TWINK_PACT = 4 ,
  SAY_TWINK_PACT = 5 ,
  SAY_KILL_PLAYER = 6 ,
  SAY_BERSERK = 7 ,
  SAY_DEATH = 8 ,
  SAY_AGGRO = 0 ,
  SAY_KILL = 1 ,
  SAY_DEATH = 2 ,
  SAY_SUMMONING_ADDS = 3 ,
  SAY_ARCANE_FIELD = 4 ,
  EMOTE_SUMMONING_ADDS = 5 ,
  SAY_AGGRO = 0 ,
  SAY_KILL = 1 ,
  SAY_FLESH = 2 ,
  SAY_SKELETON = 3 ,
  SAY_DEATH = 4 ,
  SAY_AGGRO = 0 ,
  SAY_KILL = 1 ,
  SAY_CONSUME = 2 ,
  SAY_EXPLODE = 3 ,
  SAY_DEATH = 4 ,
  SAY_AGGRO = 0 ,
  SAY_SLAY = 1 ,
  SAY_DEATH = 2 ,
  SAY_SOUL_STORM = 3 ,
  SAY_CORRUPT_SOUL = 4 ,
  SAY_JAINA_INTRO_1 = 0 ,
  SAY_JAINA_INTRO_2 = 1 ,
  SAY_JAINA_INTRO_3 = 2 ,
  SAY_JAINA_INTRO_4 = 3 ,
  SAY_JAINA_INTRO_5 = 4 ,
  SAY_JAINA_INTRO_6 = 5 ,
  SAY_JAINA_INTRO_7 = 6 ,
  SAY_JAINA_INTRO_8 = 7 ,
  SAY_SYLVANAS_INTRO_1 = 0 ,
  SAY_SYLVANAS_INTRO_2 = 1 ,
  SAY_SYLVANAS_INTRO_3 = 2 ,
  SAY_SYLVANAS_INTRO_4 = 3 ,
  SAY_SYLVANAS_INTRO_5 = 4 ,
  SAY_SYLVANAS_INTRO_6 = 5 ,
  SAY_JAINA_OUTRO = 0 ,
  SAY_SYLVANAS_OUTRO = 0 ,
  SAY_AGGRO = 0 ,
  SAY_SLAY = 1 ,
  SAY_DEATH = 2 ,
  SAY_IMPENDING_DESPAIR = 3 ,
  SAY_DEFILING_HORROR = 4 ,
  SAY_AGGRO = 0 ,
  SAY_SLAY = 1 ,
  SAY_DEATH = 2 ,
  SAY_CORRUPTED_FLESH = 3 ,
  SAY_CORRUPTED_WELL = 4 ,
  SAY_AGGRO = 0 ,
  SAY_HP_66 = 1 ,
  SAY_HP_33 = 2 ,
  SAY_DEATH = 3 ,
  SAY_SLAY = 4 ,
  SAY_BOULDER_HIT = 5 ,
  WHISPER_BOULDER = 6 ,
  EMOTE_DEEP_FREEZE = 7 ,
  EMOTE_ICK_POISON_NOVA = 0 ,
  EMOTE_ICK_CHASE = 1 ,
  SAY_AGGRO = 0 ,
  SAY_SLAY = 1 ,
  SAY_BARRAGE_1 = 2 ,
  SAY_BARRAGE_2 = 3 ,
  SAY_POISON_NOVA = 4 ,
  SAY_CHASE = 5 ,
  SAY_AGGRO = 0 ,
  SAY_SLAY = 1 ,
  SAY_DEATH = 2 ,
  SAY_SUMMON_RHINO = 3 ,
  SAY_TRANSFORM_1 = 4 ,
  SAY_TRANSFORM_2 = 5 ,
  SAY_AGGRO = 0 ,
  SAY_SLAY = 1 ,
  SAY_DEATH = 2 ,
  SAY_SUMMON_SNAKES = 3 ,
  SAY_SUMMON_CONSTRICTORS = 4 ,
  EMOTE_NOVA = 5 ,
  EMOTE_ALTAR = 6 ,
  SAY_GREET = 0 ,
  SAY_AGGRO = 1 ,
  SAY_SLAY = 2 ,
  SAY_DEATH = 3 ,
  EMOTE_WIDOWS_EMBRACE = 4 ,
  EMOTE_FRENZY = 5 ,
  SAY_FRENZY = 6 ,
  SAY_INTRO_1 = 0 ,
  SAY_INTRO_2 = 1 ,
  SAY_INTRO_3 = 2 ,
  SAY_INTRO_4 = 3 ,
  SAY_PHASE_TWO = 4 ,
  SAY_DEATH = 5 ,
  SAY_KILL = 6 ,
  EMOTE_PHASE_TWO = 7 ,
  EMOTE_GATE_OPENED = 8 ,
  SAY_ANSWER_REQUEST = 3 ,
  SAY_TAUNT = 6 ,
  SAY_AGGRO = 7 ,
  SAY_SLAY = 8 ,
  SAY_DEATH = 9 ,
  SAY_CHAIN = 10 ,
  SAY_FROST_BLAST = 11 ,
  SAY_REQUEST_AID = 12 ,
  EMOTE_PHASE_TWO = 13 ,
  SAY_SUMMON_MINIONS = 14 ,
  SAY_SPECIAL = 15 ,
  EMOTE_GUARDIAN_FLEE = 0 ,
  EMOTE_GUARDIAN_APPEAR = 1 ,
  SAY_AGGRO = 0 ,
  SAY_SLAY = 1 ,
  SAY_DEATH = 2 ,
  EMOTE_BERSERK = 3 ,
  EMOTE_ENRAGE = 4 ,
  EMOTE_AIR_PHASE = 0 ,
  EMOTE_GROUND_PHASE = 1 ,
  EMOTE_BREATH = 2 ,
  EMOTE_ENRAGE = 3 ,
  SAY_AGGRO = 0 ,
  SAY_DEATH = 1 ,
  SAY_RIFT = 2 ,
  EMOTE_RIFT = 3 ,
  EMOTE_SHIELD = 4 ,
  SAY_AGGRO = 0 ,
  SAY_SLAY = 1 ,
  SAY_ENRAGE = 2 ,
  SAY_DEATH = 3 ,
  SAY_CRYSTAL_NOVA = 4 ,
  EMOTE_FRENZY = 5 ,
  SAY_AGGRO = 0 ,
  SAY_KILL = 1 ,
  SAY_DEATH = 2 ,
  SAY_MERGE = 3 ,
  SAY_SPLIT = 4 ,
  SAY_AGGRO = 1 ,
  SAY_DEATH = 2 ,
  SAY_REFLECT = 3 ,
  SAY_CRYSTAL_SPIKES = 4 ,
  SAY_KILL = 5 ,
  EMOTE_FRENZY = 6 ,
  SAY_AGGRO = 0 ,
  SAY_KILL = 1 ,
  SAY_DEATH = 2 ,
  SAY_PULL = 3 ,
  SAY_STOMP = 4 ,
  SAY_SUMMON_1 = 0 ,
  SAY_SUMMON_2 = 1 ,
  SAY_SUMMON_3 = 2 ,
  SAY_AGGRO = 3 ,
  EMOTE_ARCANE_EXPLOSION = 4 ,
  SAY_ARCANE_EXPLOSION = 5 ,
  SAY_DEATH = 6 ,
  SAY_PLAYER_KILL = 7 ,
  SAY_AGGRO = 0 ,
  SAY_DEFENSIVE_STANCE = 1 ,
  SAY_BATTLE_STANCE = 2 ,
  SAY_BERSERKER_STANCE = 3 ,
  SAY_SLAY = 4 ,
  SAY_DEATH = 5 ,
  EMOTE_DEFENSIVE_STANCE = 6 ,
  EMOTE_BATTLE_STANCE = 7 ,
  EMOTE_BERSEKER_STANCE = 8 ,
  SAY_AGGRO = 0 ,
  SAY_SPLIT = 1 ,
  SAY_SLAY = 2 ,
  SAY_DEATH = 3 ,
  SAY_INTRO_1 = 0 ,
  SAY_INTRO_2 = 1 ,
  SAY_AGGRO = 2 ,
  SAY_NOVA = 3 ,
  SAY_SLAY = 4 ,
  SAY_75HEALTH = 5 ,
  SAY_50HEALTH = 6 ,
  SAY_25HEALTH = 7 ,
  SAY_DEATH = 8 ,
  EMOTE_NOVA = 9 ,
  SAY_AGGRO = 0 ,
  SAY_FORGE = 1 ,
  SAY_STOMP = 2 ,
  SAY_SLAY = 3 ,
  SAY_DEATH = 4 ,
  EMOTE_TO_ANVIL = 5 ,
  EMOTE_SHATTER = 6 ,
  SAY_AGGRO = 0 ,
  SAY_KILL = 1 ,
  SAY_DEATH = 2 ,
  SAY_SHATTER = 3 ,
  SAY_AGGRO = 0 ,
  SAY_SLAY = 1 ,
  SAY_DEATH = 2 ,
  SAY_STUN = 3 ,
  SAY_AGGRO = 0 ,
  SAY_SLAY = 1 ,
  SAY_DEATH = 2 ,
  YELL_AGGRO_1 = 0 ,
  YELL_KILL_1 = 1 ,
  YELL_DEAD_1 = 2 ,
  YELL_AGGRO_2 = 3 ,
  YELL_KILL_2 = 4 ,
  YELL_DEAD_2 = 5 ,
  EMOTE_ROAR = 6 ,
  YELL_ANHYLDE_1 = 0 ,
  YELL_ANHYLDE_2 = 1 ,
  SAY_AGGRO = 0 ,
  SAY_SLAY = 1 ,
  SAY_DEATH = 2 ,
  SAY_SPAWN = 3 ,
  SAY_DISRUPTION = 4 ,
  SAY_BREATH_ATTACK = 5 ,
  SAY_SPECIAL_ATTACK = 6 ,
  SAY_AGGRO = 0 ,
  SAY_SLAY = 1 ,
  SAY_DEATH = 2 ,
  SAY_SPAWN = 3 ,
  SAY_ADD_KILLED = 4 ,
  SAY_BOTH_ADDS_KILLED = 5 ,
  SAY_AGGRO = 0 ,
  SAY_SLAY = 1 ,
  SAY_DEATH = 2 ,
  SAY_SPAWN = 3 ,
  SAY_ENRAGE = 4 ,
  SAY_SHATTER = 5 ,
  SAY_BUBBLE = 6 ,
  SAY_AGGRO = 0 ,
  SAY_SLAY = 1 ,
  SAY_DEATH = 2 ,
  SAY_SPAWN = 3 ,
  SAY_CHARGED = 4 ,
  SAY_REPEAT_SUMMON = 5 ,
  SAY_SUMMON_ENERGY = 6 ,
  SAY_AGGRO = 0 ,
  SAY_SLAY = 1 ,
  SAY_DEATH = 2 ,
  SAY_SPAWN = 3 ,
  SAY_SHIELD = 4 ,
  SAY_WHISPER = 5 ,
  SAY_AGGRO = 0 ,
  SAY_NEEDLE = 1 ,
  SAY_SLAY = 2 ,
  SAY_SPECIAL = 3 ,
  SAY_ENRAGE = 4 ,
  SAY_DEATH = 5 ,
  SAY_AGGRO = 0 ,
  SAY_SUMMON = 1 ,
  SAY_SUMMON_BUBBLE = 2 ,
  SAY_SLAY = 3 ,
  SAY_DEATH = 4 ,
  EMOTE_WATERY_GRAVE = 5 ,
  EMOTE_EARTHQUAKE = 6 ,
  EMOTE_WATERY_GLOBULES = 7 ,
  SAY_AGGRO = 0 ,
  SAY_SLAM = 1 ,
  SAY_SHATTER = 2 ,
  SAY_SLAY = 3 ,
  SAY_DEATH = 4 ,
  EMOTE_GROW = 5 ,
  SAY_TAUNT = 0 ,
  SAY_FREE = 1 ,
  SAY_SLAY = 2 ,
  SAY_BANISH = 3 ,
  SAY_PHASE3 = 4 ,
  SAY_DEATH = 5 ,
  SAY_AGGRO = 0 ,
  SAY_SUMMON = 1 ,
  SAY_KILL = 2 ,
  SAY_DEATH = 3 ,
  SAY_VOID = 4 ,
  SAY_AGGRO = 0 ,
  SAY_REFLECTIVE_MAGIC_SHIELD = 1 ,
  SAY_REFLECTIVE_DAMAGE_SHIELD = 2 ,
  SAY_KILL = 3 ,
  SAY_DEATH = 4
}
 
enum  LokenEvents {
  EVENT_LIGHTNING_NOVA = 1 ,
  EVENT_SHOCKWAVE = 2 ,
  EVENT_ARC_LIGHTNING = 3 ,
  EVENT_CHECK_HEALTH = 4 ,
  EVENT_AURA_REMOVE = 5
}
 

Functions

void AddSC_boss_loken ()
 

Enumeration Type Documentation

◆ LokenEvents

Enumerator
EVENT_LIGHTNING_NOVA 
EVENT_SHOCKWAVE 
EVENT_ARC_LIGHTNING 
EVENT_CHECK_HEALTH 
EVENT_AURA_REMOVE 
55{
61};
@ EVENT_LIGHTNING_NOVA
Definition: boss_loken.cpp:56
@ EVENT_CHECK_HEALTH
Definition: boss_loken.cpp:59
@ EVENT_AURA_REMOVE
Definition: boss_loken.cpp:60
@ EVENT_ARC_LIGHTNING
Definition: boss_loken.cpp:58
@ EVENT_SHOCKWAVE
Definition: boss_loken.cpp:57

◆ LokenSpells

Enumerator
SPELL_ARC_LIGHTNING 
SPELL_LIGHTNING_NOVA_N 
SPELL_LIGHTNING_NOVA_H 
SPELL_LIGHTNING_NOVA_VISUAL 
SPELL_LIGHTNING_NOVA_THUNDERS 
SPELL_PULSING_SHOCKWAVE_N 
SPELL_PULSING_SHOCKWAVE_H 
ACHIEVEMENT_TIMELY_DEATH 
26{
27 SPELL_ARC_LIGHTNING = 52921,
32
35
36 // Achievement
38};
@ SPELL_LIGHTNING_NOVA_H
Definition: boss_loken.cpp:29
@ SPELL_LIGHTNING_NOVA_N
Definition: boss_loken.cpp:28
@ ACHIEVEMENT_TIMELY_DEATH
Definition: boss_loken.cpp:37
@ SPELL_ARC_LIGHTNING
Definition: boss_loken.cpp:27
@ SPELL_PULSING_SHOCKWAVE_N
Definition: boss_loken.cpp:33
@ SPELL_PULSING_SHOCKWAVE_H
Definition: boss_loken.cpp:34
@ SPELL_LIGHTNING_NOVA_VISUAL
Definition: boss_loken.cpp:30
@ SPELL_LIGHTNING_NOVA_THUNDERS
Definition: boss_loken.cpp:31

◆ Yells

enum Yells
Enumerator
SAY_AGGRO 
SAY_EVADE 
SAY_SALVATION 
YELL_AGGRO 
YELL_EVADE 
YELL_RESPAWN 
YELL_RANDOM 
YELL_AGGRO 
YELL_EVADE 
YELL_AGGRO 
YELL_EVADE 
YELL_RANDOM 
YELL_SPELL 
YELL_SENATORS_ALIVE 
YELL_SENATORS_DEAD 
SAY_SLAY 
SAY_AGGRO 
SAY_SPECIAL 
SAY_KILL 
SAY_DEATH 
SAY_OUT_OF_COMBAT 
SAY_GUEST 
SAY_AGGRO 
SAY_HELPER_DIED 
SAY_PLAYER_KILLED 
SAY_DEATH 
SAY_AGGRO 
SAY_ENERGY 
SAY_OVERLOAD 
SAY_KILL 
EMOTE_DISCHARGE_ENERGY 
YELL_BIRTH 
YELL_KILL 
YELL_BREATH 
YELL_TAKEOFF 
YELL_BERSERK 
YELL_DEATH 
EMOTE_BREATH 
SAY_SATH_AGGRO 
SAY_SATH_SLAY 
SAY_SATH_DEATH 
SAY_SATH_SPELL1 
SAY_SATH_SPELL2 
SAY_EVIL_AGGRO 
SAY_EVIL_SLAY 
SAY_GOOD_PLRWIN 
SAY_EVIL_ENRAGE 
SAY_SATH_ENRAGE_ME 
SAY_KALEC_ENRAGE_SATH 
SAY_GOOD_AGGRO 
SAY_GOOD_NEAR_DEATH 
SAY_GOOD_NEAR_DEATH2 
SAY_GOOD_MADRIGOSA 
SAY_KJ_OFFCOMBAT 
SAY_KALECGOS_ENCOURAGE 
SAY_KALECGOS_READY1 
SAY_KALECGOS_READY2 
SAY_KALECGOS_READY_ALL 
SAY_KALECGOS_AWAKEN 
SAY_KALECGOS_LETGO 
SAY_KALECGOS_FOCUS 
SAY_KALECGOS_FATE 
SAY_KALECGOS_GOODBYE 
SAY_KALECGOS_JOIN 
SAY_KJ_DEATH 
SAY_KJ_SLAY 
SAY_KJ_REFLECTION 
SAY_KJ_EMERGE 
SAY_KJ_DARKNESS 
SAY_KJ_PHASE3 
SAY_KJ_PHASE4 
SAY_KJ_PHASE5 
EMOTE_KJ_DARKNESS 
SAY_ANVEENA_IMPRISONED 
SAY_ANVEENA_LOST 
SAY_ANVEENA_KALEC 
SAY_ANVEENA_GOODBYE 
SAY_AGGRO 
SAY_KILL 
SAY_SABER 
SAY_SPLIT 
SAY_MERGE 
SAY_DEATH 
SAY_AGGRO 
SAY_FIRE_BOMBS 
SAY_SUMMON_HATCHER 
SAY_ALL_EGGS 
SAY_BERSERK 
SAY_SLAY 
SAY_DEATH 
SAY_EVENT_STRANGERS 
SAY_EVENT_FRIENDS 
SAY_INTRO 
SAY_AGGRO 
SAY_TIME_WARP 
SAY_SLAY 
SAY_DEATH 
SAY_AGGRO 
SAY_DEATH 
SAY_FAIL 
SAY_THANKS 
SAY_AGGRO 
SAY_KILL 
SAY_SLAY 
SAY_SLEEP 
SAY_30HEALTH 
SAY_15HEALTH 
SAY_ESCAPE_SPEECH_1 
SAY_ESCAPE_SPEECH_2 
SAY_OUTRO 
SAY_AGGRO 
SAY_SLAY 
SAY_SPAWN 
SAY_DEATH 
SAY_AGGRO 
SAY_SPAWN 
SAY_SLAY 
SAY_DEATH 
SAY_EXPLODE_GHOUL 
SAY_STEAL_FLESH 
SAY_SUMMON_GHOULS 
SAY_AGGRO 
SAY_KILL 
SAY_PHASE_2_TRANS 
SAY_PHASE_3_TRANS 
EMOTE_BREATH 
SAY_EVADE 
SAY_DEATH 
SAY_CHANGEAGGRO 
SAY_KILLS_ANDOROV 
SAY_COMPLETE_QUEST 
EMOTE_WEAKENED 
RANDOM_SOUND_WHISPER 
SAY_AGGRO 
SAY_SLAY 
SAY_SPLIT 
SAY_DEATH 
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
SAY_EGG_SAC 
EMOTE_HATCHES 
SAY_AGGRO 
SAY_SACRIFICE_1 
SAY_SACRIFICE_2 
SAY_SLAY 
SAY_DEATH 
SAY_PREACHING 
SAY_CHOSEN 
SAY_SACRIFICED 
SAY_REMOVE_PRISON 
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
SAY_FEED 
SAY_VANISH 
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
SAY_LOCUST 
SAY_SUBMERGE 
SAY_INTRO 
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
SAY_SWARM 
SAY_PREFIGHT 
SAY_SEND_GROUP 
EMOTE_SNOBOLLED 
EMOTE_ENRAGE 
EMOTE_SUBMERGE 
EMOTE_EMERGE 
EMOTE_TRAMPLE_STARE 
EMOTE_TRAMPLE_CRASH 
EMOTE_TRAMPLE_FAIL 
SAY_AGGRO 
SAY_NIGHT 
SAY_LIGHT 
EMOTE_VORTEX 
EMOTE_TWINK_PACT 
SAY_TWINK_PACT 
SAY_KILL_PLAYER 
SAY_BERSERK 
SAY_DEATH 
SAY_AGGRO 
SAY_KILL 
SAY_DEATH 
SAY_SUMMONING_ADDS 
SAY_ARCANE_FIELD 
EMOTE_SUMMONING_ADDS 
SAY_AGGRO 
SAY_KILL 
SAY_FLESH 
SAY_SKELETON 
SAY_DEATH 
SAY_AGGRO 
SAY_KILL 
SAY_CONSUME 
SAY_EXPLODE 
SAY_DEATH 
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
SAY_SOUL_STORM 
SAY_CORRUPT_SOUL 
SAY_JAINA_INTRO_1 
SAY_JAINA_INTRO_2 
SAY_JAINA_INTRO_3 
SAY_JAINA_INTRO_4 
SAY_JAINA_INTRO_5 
SAY_JAINA_INTRO_6 
SAY_JAINA_INTRO_7 
SAY_JAINA_INTRO_8 
SAY_SYLVANAS_INTRO_1 
SAY_SYLVANAS_INTRO_2 
SAY_SYLVANAS_INTRO_3 
SAY_SYLVANAS_INTRO_4 
SAY_SYLVANAS_INTRO_5 
SAY_SYLVANAS_INTRO_6 
SAY_JAINA_OUTRO 
SAY_SYLVANAS_OUTRO 
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
SAY_IMPENDING_DESPAIR 
SAY_DEFILING_HORROR 
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
SAY_CORRUPTED_FLESH 
SAY_CORRUPTED_WELL 
SAY_AGGRO 
SAY_HP_66 
SAY_HP_33 
SAY_DEATH 
SAY_SLAY 
SAY_BOULDER_HIT 
WHISPER_BOULDER 
EMOTE_DEEP_FREEZE 
EMOTE_ICK_POISON_NOVA 
EMOTE_ICK_CHASE 
SAY_AGGRO 
SAY_SLAY 
SAY_BARRAGE_1 
SAY_BARRAGE_2 
SAY_POISON_NOVA 
SAY_CHASE 
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
SAY_SUMMON_RHINO 
SAY_TRANSFORM_1 
SAY_TRANSFORM_2 
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
SAY_SUMMON_SNAKES 
SAY_SUMMON_CONSTRICTORS 
EMOTE_NOVA 
EMOTE_ALTAR 
SAY_GREET 
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
EMOTE_WIDOWS_EMBRACE 
EMOTE_FRENZY 
SAY_FRENZY 
SAY_INTRO_1 
SAY_INTRO_2 
SAY_INTRO_3 
SAY_INTRO_4 
SAY_PHASE_TWO 
SAY_DEATH 
SAY_KILL 
EMOTE_PHASE_TWO 
EMOTE_GATE_OPENED 
SAY_ANSWER_REQUEST 
SAY_TAUNT 
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
SAY_CHAIN 
SAY_FROST_BLAST 
SAY_REQUEST_AID 
EMOTE_PHASE_TWO 
SAY_SUMMON_MINIONS 
SAY_SPECIAL 
EMOTE_GUARDIAN_FLEE 
EMOTE_GUARDIAN_APPEAR 
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
EMOTE_BERSERK 
EMOTE_ENRAGE 
EMOTE_AIR_PHASE 
EMOTE_GROUND_PHASE 
EMOTE_BREATH 
EMOTE_ENRAGE 
SAY_AGGRO 
SAY_DEATH 
SAY_RIFT 
EMOTE_RIFT 
EMOTE_SHIELD 
SAY_AGGRO 
SAY_SLAY 
SAY_ENRAGE 
SAY_DEATH 
SAY_CRYSTAL_NOVA 
EMOTE_FRENZY 
SAY_AGGRO 
SAY_KILL 
SAY_DEATH 
SAY_MERGE 
SAY_SPLIT 
SAY_AGGRO 
SAY_DEATH 
SAY_REFLECT 
SAY_CRYSTAL_SPIKES 
SAY_KILL 
EMOTE_FRENZY 
SAY_AGGRO 
SAY_KILL 
SAY_DEATH 
SAY_PULL 
SAY_STOMP 
SAY_SUMMON_1 
SAY_SUMMON_2 
SAY_SUMMON_3 
SAY_AGGRO 
EMOTE_ARCANE_EXPLOSION 
SAY_ARCANE_EXPLOSION 
SAY_DEATH 
SAY_PLAYER_KILL 
SAY_AGGRO 
SAY_DEFENSIVE_STANCE 
SAY_BATTLE_STANCE 
SAY_BERSERKER_STANCE 
SAY_SLAY 
SAY_DEATH 
EMOTE_DEFENSIVE_STANCE 
EMOTE_BATTLE_STANCE 
EMOTE_BERSEKER_STANCE 
SAY_AGGRO 
SAY_SPLIT 
SAY_SLAY 
SAY_DEATH 
SAY_INTRO_1 
SAY_INTRO_2 
SAY_AGGRO 
SAY_NOVA 
SAY_SLAY 
SAY_75HEALTH 
SAY_50HEALTH 
SAY_25HEALTH 
SAY_DEATH 
EMOTE_NOVA 
SAY_AGGRO 
SAY_FORGE 
SAY_STOMP 
SAY_SLAY 
SAY_DEATH 
EMOTE_TO_ANVIL 
EMOTE_SHATTER 
SAY_AGGRO 
SAY_KILL 
SAY_DEATH 
SAY_SHATTER 
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
SAY_STUN 
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
YELL_AGGRO_1 
YELL_KILL_1 
YELL_DEAD_1 
YELL_AGGRO_2 
YELL_KILL_2 
YELL_DEAD_2 
EMOTE_ROAR 
YELL_ANHYLDE_1 
YELL_ANHYLDE_2 
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
SAY_SPAWN 
SAY_DISRUPTION 
SAY_BREATH_ATTACK 
SAY_SPECIAL_ATTACK 
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
SAY_SPAWN 
SAY_ADD_KILLED 
SAY_BOTH_ADDS_KILLED 
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
SAY_SPAWN 
SAY_ENRAGE 
SAY_SHATTER 
SAY_BUBBLE 
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
SAY_SPAWN 
SAY_CHARGED 
SAY_REPEAT_SUMMON 
SAY_SUMMON_ENERGY 
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
SAY_SPAWN 
SAY_SHIELD 
SAY_WHISPER 
SAY_AGGRO 
SAY_NEEDLE 
SAY_SLAY 
SAY_SPECIAL 
SAY_ENRAGE 
SAY_DEATH 
SAY_AGGRO 
SAY_SUMMON 
SAY_SUMMON_BUBBLE 
SAY_SLAY 
SAY_DEATH 
EMOTE_WATERY_GRAVE 
EMOTE_EARTHQUAKE 
EMOTE_WATERY_GLOBULES 
SAY_AGGRO 
SAY_SLAM 
SAY_SHATTER 
SAY_SLAY 
SAY_DEATH 
EMOTE_GROW 
SAY_TAUNT 
SAY_FREE 
SAY_SLAY 
SAY_BANISH 
SAY_PHASE3 
SAY_DEATH 
SAY_AGGRO 
SAY_SUMMON 
SAY_KILL 
SAY_DEATH 
SAY_VOID 
SAY_AGGRO 
SAY_REFLECTIVE_MAGIC_SHIELD 
SAY_REFLECTIVE_DAMAGE_SHIELD 
SAY_KILL 
SAY_DEATH 
41{
42 SAY_INTRO_1 = 0,
43 SAY_INTRO_2 = 1,
44 SAY_AGGRO = 2,
45 SAY_NOVA = 3,
46 SAY_SLAY = 4,
47 SAY_75HEALTH = 5,
48 SAY_50HEALTH = 6,
49 SAY_25HEALTH = 7,
50 SAY_DEATH = 8,
51 EMOTE_NOVA = 9
52};
@ SAY_DEATH
Definition: boss_loken.cpp:50
@ SAY_INTRO_2
Definition: boss_loken.cpp:43
@ SAY_AGGRO
Definition: boss_loken.cpp:44
@ EMOTE_NOVA
Definition: boss_loken.cpp:51
@ SAY_INTRO_1
Definition: boss_loken.cpp:42
@ SAY_25HEALTH
Definition: boss_loken.cpp:49
@ SAY_SLAY
Definition: boss_loken.cpp:46
@ SAY_NOVA
Definition: boss_loken.cpp:45
@ SAY_50HEALTH
Definition: boss_loken.cpp:48
@ SAY_75HEALTH
Definition: boss_loken.cpp:47

Function Documentation

◆ AddSC_boss_loken()

void AddSC_boss_loken ( )
278{
279 new boss_loken();
281}
#define RegisterSpellScript(spell_script)
Definition: SpellScriptLoader.h:88
Definition: boss_loken.cpp:64
Definition: boss_loken.cpp:258

References RegisterSpellScript.

Referenced by AddNorthrendScripts().