2076 {
2079
2083 }
#define MAP_ALL_LIQUIDS
Definition: Map.h:160
#define INVALID_HEIGHT
Definition: Map.h:165
uint32 GetPhaseMask() const
Definition: Object.h:446
Map * GetMap() const
Definition: Object.h:531
Definition: Position.h:28
float GetPositionZ() const
Definition: Position.h:119
float GetOrientation() const
Definition: Position.h:120
float GetPositionX() const
Definition: Position.h:117
float GetPositionY() const
Definition: Position.h:118
float GetCollisionHeight() const override
Return collision height sent to client.
Definition: Unit.cpp:21062
float Level
Definition: Map.h:176
LiquidData const GetLiquidData(uint32 phaseMask, float x, float y, float z, float collisionHeight, uint8 ReqLiquidType)
Definition: Map.cpp:2201
void Relocate(Position const &pos)
Definition: Spell.cpp:94
Unit * GetCaster()
Definition: SpellScript.cpp:401