1867 {
1869
1870 std::list<Player*> playerList;
1874 for (std::list<Player*>::const_iterator itr = playerList.begin(); itr != playerList.end(); ++itr)
1875
1877
1879 }
@ SPELL_AURA_FLY
Definition: SpellAuraDefines.h:264
@ SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED
Definition: SpellAuraDefines.h:270
@ NPC_FEL_CANNON2
Definition: spell_quest.cpp:1803
TempSummon * SummonCreature(uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition: Object.cpp:2355
static void VisitWorldObjects(WorldObject const *obj, T &visitor, float radius, bool dont_load=true)
Definition: CellImpl.h:193
Definition: GridNotifiers.h:525
Definition: GridNotifiers.h:1354
Unit * GetCaster()
Definition: SpellScript.cpp:401