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AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "CreatureAIImpl.h"
Go to the source code of this file.
Macros | |
#define | DataHeader "MR" |
#define | MechanarScriptName "instance_mechanar" |
#define | RegisterMechanarCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetMechanarAI) |
Enumerations | |
enum | DataTypes { DATA_GATEWATCHER_GYROKILL = 0 , DATA_GATEWATCHER_IRON_HAND = 1 , DATA_MECHANOLORD_CAPACITUS = 2 , DATA_NETHERMANCER_SEPRETHREA = 3 , DATA_PATHALEON_THE_CALCULATOR = 4 , MAX_ENCOUNTER = 5 } |
enum | NpcIds { NPC_SUNSEEKER_ASTROMAGE = 19168 , NPC_SUNSEEKER_ENGINEER = 20988 , NPC_BLOODWARDER_CENTURION = 19510 , NPC_BLOODWARDER_PHYSICIAN = 20990 , NPC_TEMPEST_KEEPER_DESTROYER = 19735 , NPC_PATHALEON_THE_CALCULATOR = 19220 } |
enum | GameobjectIds { GO_DOOR_MOARG_1 = 184632 , GO_DOOR_MOARG_2 = 184322 , GO_DOOR_NETHERMANCER = 184449 } |
enum | SpellIds { SPELL_TELEPORT_VISUAL = 34427 } |
enum | DataIndex { DATA_BRIDGE_MOB_DEATH_COUNT , MAX_DATA_INDEXES } |
Functions | |
template<class AI , class T > | |
AI * | GetMechanarAI (T *obj) |
#define DataHeader "MR" |
#define MechanarScriptName "instance_mechanar" |
#define RegisterMechanarCreatureAI | ( | ai_name | ) | RegisterCreatureAIWithFactory(ai_name, GetMechanarAI) |
enum DataIndex |
enum DataTypes |
Enumerator | |
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DATA_GATEWATCHER_GYROKILL | |
DATA_GATEWATCHER_IRON_HAND | |
DATA_MECHANOLORD_CAPACITUS | |
DATA_NETHERMANCER_SEPRETHREA | |
DATA_PATHALEON_THE_CALCULATOR | |
MAX_ENCOUNTER |
enum GameobjectIds |
Enumerator | |
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GO_DOOR_MOARG_1 | |
GO_DOOR_MOARG_2 | |
GO_DOOR_NETHERMANCER |
enum NpcIds |
Enumerator | |
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NPC_SUNSEEKER_ASTROMAGE | |
NPC_SUNSEEKER_ENGINEER | |
NPC_BLOODWARDER_CENTURION | |
NPC_BLOODWARDER_PHYSICIAN | |
NPC_TEMPEST_KEEPER_DESTROYER | |
NPC_PATHALEON_THE_CALCULATOR |
enum SpellIds |
Enumerator | |
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SPELL_TELEPORT_VISUAL |
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inline |
References MechanarScriptName.