20330 {
20333 {
20334 bool auraFound = false;
20336 for (Unit::AuraEffectList::const_iterator j = auraEffects.begin(); j != auraEffects.end(); ++j)
20338 auraFound = true;
20339
20340 if (!auraFound)
20342
20344 }
20345
20346 return true;
20347 }
@ SPELLVALUE_BASE_POINT0
Definition SpellDefines.h:113
TriggerCastFlags
Definition SpellDefines.h:132
@ TRIGGERED_FULL_MASK
Will return SPELL_FAILED_DONT_REPORT in CheckCast functions.
Definition SpellDefines.h:150
@ TRIGGERED_NO_PERIODIC_RESET
Will ignore equipped item requirements.
Definition SpellDefines.h:152
bool IsInWorld() const
Definition Object.h:107
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:112
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1235
std::list< AuraEffect * > AuraEffectList
Definition Unit.h:652
Map * FindMap() const
Definition Object.h:537
Unit * GetUnit(WorldObject const &, ObjectGuid const guid)
Definition ObjectAccessor.cpp:199