◆ spell_gen_apply_aura_after_expiration()
spell_gen_apply_aura_after_expiration::spell_gen_apply_aura_after_expiration |
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uint32 |
spellId, |
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uint32 |
effect, |
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uint32 |
aura |
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inline |
AuraScript()
Definition SpellScript.h:688
uint32 _spellId
Definition spell_generic.cpp:4716
uint32 _aura
Definition spell_generic.cpp:4718
uint32 _effect
Definition spell_generic.cpp:4717
◆ AfterRemove()
◆ PrepareAuraScript()
◆ Register()
void spell_gen_apply_aura_after_expiration::Register |
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inlineoverridevirtual |
◆ Validate()
bool spell_gen_apply_aura_after_expiration::Validate |
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SpellInfo const * |
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inlineoverridevirtual |
◆ _aura
uint32 spell_gen_apply_aura_after_expiration::_aura |
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private |
◆ _effect
uint32 spell_gen_apply_aura_after_expiration::_effect |
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private |
◆ _spellId
uint32 spell_gen_apply_aura_after_expiration::_spellId |
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private |
The documentation for this class was generated from the following file: