31{
32
43
44
50
51
55
56
59
60
65};
@ SPELL_CHAIN_2
Definition boss_razorscale.cpp:46
@ SPELL_DEVOURINGFLAME
Definition boss_razorscale.cpp:41
@ SPELL_CHAIN_3
Definition boss_razorscale.cpp:47
@ SPELL_FUSEARMOR
Definition boss_razorscale.cpp:39
@ SPELL_CHAIN_1
Definition boss_razorscale.cpp:45
@ SPELL_FLAMEBUFFET_25
Definition boss_razorscale.cpp:34
@ SPELL_BATTLE_SHOUT_25
Definition boss_razorscale.cpp:54
@ SPELL_LIGHTINGBOLT_10
Definition boss_razorscale.cpp:61
@ SPELL_FIREBALL
Definition boss_razorscale.cpp:35
@ SPELL_CHAINLIGHTNING_10
Definition boss_razorscale.cpp:63
@ SPELL_FLAMEBREATH_10
Definition boss_razorscale.cpp:37
@ SPELL_BATTLE_SHOUT_10
Definition boss_razorscale.cpp:53
@ SPELL_FUSED_ARMOR
Definition boss_razorscale.cpp:40
@ SPELL_STORMSTRIKE_DEBUFF
Definition boss_razorscale.cpp:58
@ SPELL_FLAMEBUFFET_10
Definition boss_razorscale.cpp:33
@ SPELL_LAUNCH_CHAIN
Definition boss_razorscale.cpp:49
@ SPELL_LIGHTINGBOLT_25
Definition boss_razorscale.cpp:62
@ SPELL_BERSERK
Definition boss_razorscale.cpp:42
@ SPELL_FLAMEBREATH_25
Definition boss_razorscale.cpp:38
@ SPELL_CHAINLIGHTNING_25
Definition boss_razorscale.cpp:64
@ SPELL_CHAIN_4
Definition boss_razorscale.cpp:48
@ SPELL_WHIRLWIND
Definition boss_razorscale.cpp:52
@ SPELL_STORMSTRIKE_DMG
Definition boss_razorscale.cpp:57
@ SPELL_WINGBUFFET
Definition boss_razorscale.cpp:36