104 {
106 return;
107
109 }
static First const & RAND(First const &first, Second const &second, Rest const &... rest)
Definition CreatureAIImpl.h:25
@ AURA_REMOVE_BY_EXPIRE
Definition SpellAuraDefines.h:395
AuraApplication const * GetTargetApplication() const
Definition SpellScript.cpp:1194
Unit * GetUnitOwner() const
Definition SpellScript.cpp:1030
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
@ SPELL_SUMMON_SAND_GNOME1
Definition zone_terokkar_forest.cpp:32
@ SPELL_SUMMON_MATURE_BONE_SIFTER3
Definition zone_terokkar_forest.cpp:35
@ SPELL_SUMMON_MATURE_BONE_SIFTER1
Definition zone_terokkar_forest.cpp:34
@ SPELL_SUMMON_SAND_GNOME3
Definition zone_terokkar_forest.cpp:33