AzerothCore 3.3.5a
OpenSource WoW Emulator
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RespawnEvent Class Reference
Inheritance diagram for RespawnEvent:
BasicEvent

Public Member Functions

 RespawnEvent (Creature &owner)
 
bool Execute (uint64, uint32) override
 
- Public Member Functions inherited from BasicEvent
 BasicEvent ()=default
 
virtual ~BasicEvent ()=default
 
virtual bool IsDeletable () const
 
virtual void Abort (uint64)
 
void ScheduleAbort ()
 

Private Attributes

Creature_owner
 

Detailed Description

Constructor & Destructor Documentation

◆ RespawnEvent()

RespawnEvent::RespawnEvent ( Creature owner)
inline
169: _owner(owner) { }
Creature & _owner
Definition instance_icecrown_citadel.cpp:179

Member Function Documentation

◆ Execute()

bool RespawnEvent::Execute ( uint64  ,
uint32   
)
inlineoverridevirtual

Reimplemented from BasicEvent.

172 {
173 _owner.RemoveCorpse(false);
174 _owner.Respawn();
175 return true;
176 }
void Respawn(bool force=false)
Definition Creature.cpp:2044
void RemoveCorpse(bool setSpawnTime=true, bool skipVisibility=false)
Definition Creature.cpp:403

References _owner, Creature::RemoveCorpse(), and Creature::Respawn().

Member Data Documentation

◆ _owner

Creature& RespawnEvent::_owner
private

Referenced by Execute().


The documentation for this class was generated from the following file: